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Toys 5

Eric

SOC-12
Okay this is long over due and allot shorter than most of my other Toys posts, only three toys. School has been taking up most of my time and will probably continue to do so. No one ever said collage was going to be easy. Any way here are my latest toys, enjoy and tell me what you think.


Body Rifle
Made with the same non-metallic formula as the body pistol. This skeletal frame rifle breaks down into four parts. The parts by them selves do not appear to be weapons, unless the guard knows what he`s looking for. More elaborate versions have each part designed to look like a specific item. A handcomp, a camera, a flute, you get the idea. The gun takes 1D4 combat rounds to assemble into a weapon. If the character has five or more ranks in gunsmithing it will only take one round.

TL 7 cost Cr 600 weight 2kg RoF 1 range 45m dmg 1D12 (x2) size medium/ tiny x4 recoil yes rnd 20

Bug ring/ bracelet
A piece of jewelry used to detect the presence of bugs and other surveillance equipment. The ring or bracelet signals its wearer with a glint in the jewels. An untrained observer will assume that the jewel is simply reflecting light from a nearby source. The bracelet has several jewels that will glint in sequence based on the type of bug present, how close it is and if it is possible to jam. The ring version will only tell you if a bug is present.

Bracelet TL 8 cost Cr 100 weight negligible
Ring TL 8 cost Cr 50 weight negligible

Torture probe
A two pronged fork like device use for prying information out of an unwilling source. The probe sends electronic signals that stimulate the nerve endings around the wound causing incredible amounts of pain. The effect lasts two minutes after the probe is removed. It only does two points of stamina damage (at first) but the pain will make a sydite cry like a baby. Take -10 to all checks wile under the effect. If the probe is used continuously in a short amount of time the damage increases. Two rounds 1D6; three rnd 1D8; four rnd 1D10; five rnd 2D12; six rnd 3D10; seven rnd 3D12; rnd eight 4D10; and so on. Damage dealt goes to stamina only, every time it deals ten or more points of stamina damage it will deal one point of life blood damage. Being a tough guy could be a bad thing. When being tortured with this device characters must make two saving throws DC 30. A Will save to stop yourself from telling them everything and a Fort save to keep from passing out, though it might be preferable to botch the latter. This device is obviously very illegal and is cause to wonder, what kind of sick mind would come up with this sort of thing. :rolleyes:
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TL 12 cost Cr 4000 Dmg one rnd 2pt; two rounds 1D6; three rnd 1D8; four rnd 1D10; five rnd 2D12; six rnd 3D10; seven rnd 3D12; rnd eight 4D10; and so on. Damage dealt goes to stamina only, every time it deals ten or more points of stamina damage it will deal one point of life blood damage.
 
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