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Traveller-like computer games?

I vaguely remember a set of games that in retrospect might have been Travelleresque - I wish I could find them again to confirm.

Brøderbund put out four games under the line title Galactic Saga - I recall three of the individual titles: Galactic Trader, Galactic Empire, and Tawala's Last Redoubt. I'd love to find them and try to play them again...

I think my father may actually have them; whether the disks are readable, even in a real, working Apple ][, is another question. Assuming that the disks are readable, does anyone know what I'd need to do to convert them to .DSK images for the AppleWin emulator?

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Does anyone know where I could get a demo of any of the Master of Orion series?

And what about non-PC/Mac games, for (e.g.) Super NES? I vote the Metroid series in! (Though it's not quite Travelleresque, it has a cool heroine in a cool set of [advanced] battledress.)
 
There's a demo of MOO2 out there somewhere but it's probably the old dos version. MOO2 windows re-write can be had in jewell case form for ~$10.00 -check amazon.

There does not seem to be a Moo3 demo.

If you're interested in this kind of game, I can recommend Space Empires IV (demo) and Galactic Civilizations (demo). Both are a lot of fun.

--michael
 
I know this is way ancient history, but anyone remember Elite? You had a small merchant ship and traded cargoes between planets, make money, upgrade your ship and go from 'Mostly Harmless' to 'Elite'. It was for those old 8 bit machines they had in the 1980's (C64, Apple, IBM, etc...)

Had a VERY Traveller feel, even if it was all ship combat and speculative trade. You could easily go 'ethically challenged', just look out for the cops!

I think they did a remake for the DOS PC in the early 90's Full collour graphics and everything.
You might (not sure) be able to find it somewhere.
 
Space Empires IV Gold is a great MoO like strategic space conquest game (and includes tactical combat). The Space Empires series had its roots in a computer version of Starfire (from Task Force Games).

Malfador Machinations (the producers of Space Empires IV) recently came out with a new game set in the Space Empires IV universe where players take the role of a ship captain. Sounds like there are missions, but players can also play other roles. I haven't played this game, but it certainly sounds interesting.

Look for both at the Malfador Machinations website

Ron
 
Originally posted by Isaac_1963:
I remember seeing two Traveller computer games for sale in late 1992 or early 1993. Anybody know anything about them? Wish I'd picked them up. (Come to think of it, I think they were MegaTraveller.)

Also, anyone know if the Trader software program is available anywhere?
They are MegaTraveller, and are now available through the Freelance Traveller Computer Connection.
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The game Frontier: Elite II had a pretty good traveller feel. It is available as a shareware download, just plug Elite II in a search engine and you should be able to find it.
 
I'm not sure if have mentioned this before on these boards, but one game that gave me a lot of ideas to use in Traveller, and a general atmospheric "feel" of things, is Independence War (or I-War). It's a space sim from 1998 (or so) where you pilot, as well as command, a corvette instead of a fighter. It's got Newtonian space flight, real near space star map and a great story. Even being an old game, it still holds the title Best Intro Cinematic. On the down side, it was fiendishly difficult. I only managed to complete it with the help of an invulnerability cheat (and even with it, some missions were nigh impossible!). I remember the first time I pulled the "drive-by shooting" maneuver, i.e. closing in with the target firing, then flipping over and firing as you face the target but still continue to move away (on your vector) - it was fantastic.

There's a sequel to I-War called "Edge of Chaos", it's good as well, but not as good as the original I-War. It's got more player freedom, but doesn't quite manage to conjure the same atmosphere as the original, IMHO.

Oh, and speaking of space sims, one needs to mention both Freespace games. Good fun, not that much Traveller in them, but good games both. (And to show how old I am, Elite for C-64, of course... plus X-Wing, my first PC game.)

Switching gears here. I just bought Halo (for PC) a few weeks back and, even though I haven't completed it yet, I must say that it's one of the best (if not *the* best) shooters I've played. So far I haven't come across a single dull "scene" yet and being somewhere in the mid parts of the game (near completing the "Assault on the Control Room") with many hours of game time behind me, that's pretty good. Everyone raves about the graphics (and yes, they're great) but the voice acting is also absolutely marvelous in Halo. It's easily the best voice acting I've come across in my 15+ years of computer gaming. The guy who did the Covenant Grunt voices deserves a special mention, I've had to hit Pause a few times as I was laughing so hard it spoiled my aim(!). As I said, I'm only in the middle parts of the game and it's story, but I can say the game really tells a story well - it's the storyline that really pushes the player forward. It is an intriguing and atmospheric story that's well paced. Too bad I know a few spoilers, big spoilers in fact.

So far, my favorite scene has been the beginning of "Silent Cartographer" as the two dropships fly low over the sea. You're looking out of the open passenger/cargo bay of one dropship, as the other zigzags behind. Then both land on a beach full of Covenant troops and drop you with the marines to fight them. A close second, is the first "snow assault" scene, where you first see Covenant "Ghosts" gliders.

While Halo is not 1:1 comparable to Traveller, I've gotten a lot of inspiration from it and a few good story/adventure ideas. The game's a classic, I'd recommend it to everyone (except those who absolutely hate shooters).

About MOO3: It was a major disappointment for me, mind-numbingly boring and "colorless" (atmosphere-wise, no player immersion whatsoever). I wouldn't recommend it to anyone, which is a shame as I really liked MOO2 and had high hopes for MOO3. Sadly MOO3 was a complete miss. If you want a 4X game, go for Galactic Civilations. Even if GAlCiv doesn't look (nor sound) like much, it's lot more solid game than MOO3. The scale is smaller though, so you won't be commanding fleets of hundreds of ships in GalCiv. I haven't Played Space Empires IV much (demo only), but what I've heard is that it shines in muktiplayer and sucks (more or less) on single player. The demo didn't impress me enough to buy it, so I really can't comment SE IV more than this.
 
Originally posted by Jame#1:
Are there any games that play out like G:T Star Mercs?
Jame, you really need to try Halo. Trust me, if you got the PC horsepower to run it and you like sci-fi shooters, you won't be disappointed.

Unless you ment that you want a strategy game where you buy mercs, equip them and then fight a strategic battle. Then Halo's not your ticket.
 
Originally posted by TJP:
</font><blockquote>quote:</font><hr />Originally posted by Jame#1:
Are there any games that play out like G:T Star Mercs?
Jame, you really need to try Halo. Trust me, if you got the PC horsepower to run it and you like sci-fi shooters, you won't be disappointed.

Unless you ment that you want a strategy game where you buy mercs, equip them and then fight a strategic battle. Then Halo's not your ticket.
</font>[/QUOTE]Oh hoh hoh hoh, HALO, GURGLE!!! But :mad:
:mad:
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My computer is just a little too old fer it
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... I was thinking along the lines of strategy, too.
 
>>I'm not sure if have mentioned this before on these boards, but one game that gave me a lot of ideas to use in Traveller, and a general atmospheric "feel" of things, is Independence War (or I-War). It's a space sim from 1998 (or so) where you pilot, as well as command, a corvette instead of a fighter. It's got Newtonian space flight, real near space star map and a great story. Even being an old game, it still holds the title Best Intro Cinematic. On the down side, it was fiendishly difficult. I only managed to complete it with the help of an invulnerability cheat (and even with it, some missions were nigh impossible!). I remember the first time I pulled the "drive-by shooting" maneuver, i.e. closing in with the target firing, then flipping over and firing as you face the target but still continue to move away (on your vector) - it was fantastic.<<

Pah! I laugh at you feeble game playing skillz!

I got through that game without cheating!

Took me two years, several failed attempts and getting some hints from its message board, but still.

And I never did quite finish Defiance, the mission pack.

The most important thing was to use a joystick with a hat, then set that to thrusting up/down/left/right.

And bind the override thrust keys to two convenient buttons.

Then always go in to combat thrusting foward, left and up cause then the bad guys hit you much less. And you can circle strafe behind them and shoot them in the back where they have no shields.

And use of LDS. If you get badly damged, hit the LDS key in the hope you can just fly around like that until your damage repair guys fix the ship so you steer.

Using LDS you can also spread out the bad guys and take them on one or two at a time.

God I loved that game. There was a wonderful B5 mod for it, complete with cutscenes and some actually funny voice acting.

That made the original game look positively easy by comparison.
 
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