I doubt anyone would care. I mean, these types of things are: Ref presents story, Ref presents options, players suggest options, Ref says "What's your XXX skill?" Player says "Y!" Ref says "roll a X" and player rolls. And that's it.This may be off topic then? Does the fact I borrow bits from MgT make it semi-topical at least?
Its 90% narrative and some dice rolling. We're not talking advanced level play. I saw at the recent list they had some D&D adventures for some quite high level characters (10, 12, maybe 15+), and the thing mentioned "Experienced" players, and at that level, with that game, I can easily see it getting very rules heavy.
But Traveller?
"8+ -- roll it" pretty much sums it all up.
It's a convention game with a bunch of strangers, shouldn't be a lot of rules lawyering.