TNE appears to have nerfed the PGMP and FGMP reducing their ammo to low double digits or even single digits compared to GURP's hundreds. Surpringly for the Trepida, GURPs reverses this where the base ammo for the Trepdia is 40 and TNE is 410.
Yes, a GURPS power plant can recharge the ammo eventually, but 40 seems low for a future tank as seems too directly comparable to a current MBT's ammo load.
It's an artefact of
Vehicles,
GURPS' vehicle design system. The main gun is very powerful, so it eats a lot of energy and the power cells can't hold that much. Thus the
GURPS interpretation has limited 'ready ammo', but no logistics tail for it because the on-board reactor can recharge the power cells over time.
The
TNE version has a large ammo capacity because it cannot recharge them, and thus what they bring to a fight is what they have.
Also the TNE 5 and 10 shot PGMPs and FGMPs apparently fed by magazines don't seem correct.
They are correct for
TNE (and it's 8 shots for the compensated ones and 20 for the battledress-only models, with "Putting the heat back into plasma' changes). Whether one likes the change or not is another matter. I was never a super fan of the
CT/
MT FGMPs with infinite 'ammo' from a little power pack (technology that didn't seem to reach into other parts of the setting much), so I'm okay with it.
TNE high energy weapons are much cheaper than
CT/MT ones as another change.
Could a TNE Trepida self produce PFCs to recharge its main gun?
Nope. What's more, if you decided that fusion guns can be powered directly off a reactor, the Trepida I's 74 MJ gun firing five shots per 5-second turn would need 74 MW of power, and at TL-14 that means a fusion reactor of nearly 25 m^3 volume and 74 tonnes mass. So now the tank is about twice the size and mass once the extra armour, C-G, thrusters, etc. to protect, lift, and move that reactor are added. Alternatively, you could re-write
FF&S' rules to suit.
Back in
Striker fusion guns needed about half that much power, and the guns themselves were very light, so fitting them into a vehicle was easier (though fuel the reactors needed a lot more fuel).
Different rules made different assumptions about how things worked, and these resulted in different end details. Presumably the authors thought these were improvements, or they'd have stayed with the original rules.