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Vanguard canceled--couldn't sell at that price point

There should have been cheaper buy in options for the kickstarter.

A pdf of the rules, deckplans and some counters instead of miniatures.

Miniatures sold separately to the boxed game.
 
The feedback I was hearing was not happy about the price, so this is not a big surprise.

And despite Matt's reassurances, this would have been the second recent game by that name. That has never ended well.

EDIT:
Just looked at the campaign page. It was a third of the way to funding six days in. Is this one of those Hollywood Statistics things, where the public is rendered to a set of inescapable statistics before anything has actually happened?
 
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There should have been cheaper buy in options for the kickstarter.

A pdf of the rules, deckplans and some counters instead of miniatures.

Miniatures sold separately to the boxed game.

Agreed.

If there was an option just to get a PDF of the rules, another of Rules plus fstand-up counters and the deckplans as a PDF, then a hardcopy of the rules alone, then finally the whole box and dice (sic), there may have been more takers. If there was a pre-set option to purchase deck plans as add-ons, that would have been enticing as well rather than just formless blocks of corridors and rooms and walls.
 
I thought the price was too high as well, and despite both my Kickstarter Addiction compounded by my Traveller Addiction, I decided not to get this as the price was too high for what we were getting.

And the deck plan cards I thought were just ugly and not representative of ships at all. And (as a direct result of the KA above) I have a LOT of ship deck plans I can use already :)

Plus, I have Snapshot in the box, Azhanti High Lightening in PDF, and Striker in the box (used to love making vehicles. Never actually did anything with them though). So I did not need yet another Traveller combat game.
 
Plus, I have Snapshot in the box, Azhanti High Lightening in PDF, and Striker in the box (used to love making vehicles. Never actually did anything with them though). So I did not need yet another Traveller combat game.

Now THERE's a good idea for a new-ish game: re-release Snapshot with more deck plans, figures, and some mechanics tidy-ups.
 
Now THERE's a good idea for a new-ish game: re-release Snapshot with more deck plans, figures, and some mechanics tidy-ups.

There are so many deck plans available in various formats, from print yourself (Beerfume (sp?) has posted many that print out to 15mm scale, and there are dozens of others on this very site) to professional posters (harking back to my KS addiction :) ). And the technology to create your own is available pretty much for free.

And Snapshot is available still from FFE - it may be digital but you can print your own stuff, either at home or go to an office supply shop if you really want poster-sized prints (and this is why I bought a large format printer that goes to 13x19. What can I say - I like printing things).

So I don't know that we need yet another Traveller combat game: after all, the rules in every edition gives you the rules for combat for that edition.

And yet: everyone probably combines things. I used to combine classic with Striker in a strange amalgamation (Hey, I liked the idea that armor reduces damage; not having played D&D prior to Traveller, I had not figured out that the CT combat to hit basically took armor into account even though it is there in the tables. Sometimes I am a bit slow to catch on...) So, perhaps a unified set of rules is wanted. Although, based on that KS, not wanted by enough people.
 
And yet: everyone probably combines things.

There are a lot more who see themselves as edition purists than you might think. People who want a package deal have been around for as long as the hobby, but are more common now than in the 70s, I think, when tinkering *with* the game was just as much a part of the hobby as playing it.
 
32 miniatures for 90 GBP is a lot to ask. But part of the pricing is probably due to the fact that unless they are going to be able to make a lot of copies, their per-unit production costs may be pretty high.

But also, there wasn't really anything for people to get other than the game. They may have been advised to make some Add Ons, like some individual character models, especially if they're Kickstarteer Exclusive.

The current reward tier is pretty much just "the game" then "two copies of the game" etc.

I'm sorry to see it stall, I was looking at backing, but hadn't actually pulled the trigger yet.
 
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