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Vehicle and support weapon squad level integration

Originally posted by Fritz88:
As a board hint, Tobias, use the code tags if you need to line up text in table form. I can read the above pretty easily, but if you post something bigger it's handy.
Lazy me just copy&pasted into the quick reply box ;;^^

Regards,

Tobias
 
Originally posted by Fritz88:
</font><blockquote>quote:</font><hr />Originally posted by SgtHulka:
Laser Rifles are also actually 200 cm longer than PGMP-12's
Yikes! :eek: They are the length of a PGMP + 2 meters!? I'm thinking the carbine's a good choice for me!
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I think the sarge meant mm, don't you ;)
 
4mm LRF Gauss Gun.
Length: 1.6m
Mass: 50kg (5kg w/grav harness active)
Magazine capacity: 200
Magazine mass: 4kg
Price: Cr 15000
Magazine price: Cr 2000
Req Dex.: 7 -2
Adv Dex.: 10 +1
The weapons fires standard 4mm, 4g Gauss ammunition at a V° of 4500m/sec in 10-round bursts. The weapon can fire up to five such bursts per turn, using the same rules as the LMG. However, the Gauss LRF gun does not jam. Pintle/Tripod socket, electronic sights, gyro stabilization integrated. Drum magazine, up to five of which can be stacked together.
The gravitic harness weighs 10kg and cost Cr 60000. Its batteries are sufficient for 24 hours of operation. When activated, it reduces the effective weight of the LRF gauss gun and the harness itself by 90%.
Extreme range: 3km.

Close/Short/Medium/Long/VLong Damage
no/no/+5/+4/+1 10d

nothing/Leather/Mesh/Cloth/Reflec/Ablat/Battle
+7/+7/+7/+7/+7/+7/+5

STRIKER
TL Weapon Shots Eff Long Ext Tgts
13 LRF Gauss 200(10) 150(21)+4 300(19)+3 450(17)+2
 
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