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Vehicle Scale Missiles

This may be covered in one of the TAs but here it goes anyway. I noticed that there are no missiles in the vehicle design sequences. There are the MRLs but I'm looking for something that you would mount on a aircraft. I have thought of using Starship missles seeing as they are about 70vls. Maybe use fixed mounts. Damage would be about right one missile doing 6d6 damage and two crits to vehicles.

Anyone have any new ideas. How about bombs?
 
Personally, I'd design missiles at 50vl, simply because canonical references in previous design systems describe a missile as taking up 50 liters, which is what I define loosely as the volume related to the 'vl' unit. (The THB contradicts itself in two locations, describing a vl as 10 liters, as well as defining 100 vl as the volume of an average human. The notion that a human takes up 1000 liters of volume isn't accurate, if I understand the metric system, so I've gone with a loose 1 liter per 'vl' unit.)

Hope this helps,
Flynn
 
You could probably design them using the vehicle design sequence. They are a robotically controled vehicle: frame, computer, jet/turbine engine, 5 minutes of fuel, visual sensor + IR, and a bomb. Use the explosives rules to figure out how big a bomb you need.
 
Most are rocket powered, and rocket propulsion is missing from the vehicle design system (unfortunately :( ). The jet/turbine is a useful work-around, but I would like to see rockets (conventional and nuclear) covered at some point.
 
I've written up rockets (chemical, fusion and HEPlAr) for a forthcoming TA: In the Clouds. The Jet/Turbine combination is a good substitue until it get published.
 
Ah, good news

How about a sneak preview of the rocket add on to the vehicle design sequence ;)
 
Oooo. All right. This text relies on you knowing the vehicle design process:

Rocket Engines
Chemical rocket engines derive thrust by using a chemical reaction to heat reaction mass and accelerate it out a nozzle. Chemical rockets are lightweight, produce a reasonable amount of thrust, but are very fuel hungry. Choose your fuel type below:
* Solid fuel
* Slurry fuel: metal/liquid oxygen
* Monopropellant liquid fuel
* Dual propellant liquid fuel

Each Drive Unit of chemical rocket provides 70TH, takes up 5vl per unit installed and costs Cr700 per unit. Chemical rockets do not require an external power plant, but do use 9vl of fuel per hour for each drive unit installed.
 
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