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Vehicle weapon critical ranges

graden1

SOC-12
No information for critical hits appears on the vehicle weapon tables in the THB and Against Gravity. What are the correct crit ranges and damage multiples? I've been told to assume they all default to 20/x2, but for some weapon types that isn't consistent with data for personal and starship weapons of the same type. (Fusion guns, for example.)

thanx heaps,

DGv2.0
 
As the author, I state you should use the defaults (20/x2) for the weapons in Against Gravity.

The in-game reason: The weapons are designed for hitting a concealed, partly covered target rather than selecting a weak point in the armor and penetrating it. Personal weapons can be used this way because personal armor has many weak points (for mobility). And Starships have no cover to hide under. So vehicles have fewer weak points to exploit, and are relativly harder to hit. Weapons are designed to this enviornment.
 
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