BetterThanLife
SOC-14 1K
How do you figure a Jump-1 ship would go bankrupt? A Jump-1 ship is the only one that can make its payments going one parsec at a time. A Jump 1 ship going three parsces still charges for three seperate tickets. (At KCr10 each.) A Jump-3 ship is just going to collect all KCr30 in one week instead of over the course of 5 weeks. (And since a Jump-3 ship costs quite a bit more than an equivalent Jump-1 ship and the additional fuel tankage means less passengers or less cargo ro both for the same tonnage) the difference in pay for the Jump-3 ship is offset by the greater expenses. (And the fact that you can't always go Jump-3.) A Jump-3 ship that doesn't go more than 4 parsecs a month with a full load will not quite make all its financial commitments. (Crew pay, mortgage, life support, maintenance fund, etc.) A jump-1 ship that goes two parsecs a month with a full load makes its bills with a tidy profit.
A jump-2 ship can't make a mortgage payment with full loads under the per jump not the per parsec method under the two weeks in jump two weeks in system per month typical model. A Jump-2 ship typically needs 3 jumps or 3 parsecs per month to make its payments.
SO a passenger that buys three tickets is still paying KCr30 that doesn't change. What does change is that a passenger that buys the ticket on a Jump-3 ship for the same three parsecs (non-stop) pays the same as he would have to pay on the two stop three Parsecs Jump-1 trip. (KCr30.) It doesn't say that a Jump-1 ship has to charge less than the passage rates, it says that the passage rates are the same regardless of the jump capacity of the ship. (Notice it doesn't say they are the same regardless of the distance of the trip.) It says teh jump capacity of the jump drive doesn't effect the fare. If a Jump-3 ship goes one parsec and a Jump-1 ship goes one parsec then they would charge the same. But it does specifically state that the Jump-3 ship costs the same to go three parsecs as the Jump-1 ship even though passage on the Jump-1 ship requires two intervening tickets for the complete journey.
A jump-2 ship can't make a mortgage payment with full loads under the per jump not the per parsec method under the two weeks in jump two weeks in system per month typical model. A Jump-2 ship typically needs 3 jumps or 3 parsecs per month to make its payments.
SO a passenger that buys three tickets is still paying KCr30 that doesn't change. What does change is that a passenger that buys the ticket on a Jump-3 ship for the same three parsecs (non-stop) pays the same as he would have to pay on the two stop three Parsecs Jump-1 trip. (KCr30.) It doesn't say that a Jump-1 ship has to charge less than the passage rates, it says that the passage rates are the same regardless of the jump capacity of the ship. (Notice it doesn't say they are the same regardless of the distance of the trip.) It says teh jump capacity of the jump drive doesn't effect the fare. If a Jump-3 ship goes one parsec and a Jump-1 ship goes one parsec then they would charge the same. But it does specifically state that the Jump-3 ship costs the same to go three parsecs as the Jump-1 ship even though passage on the Jump-1 ship requires two intervening tickets for the complete journey.
But if that were the case then the jump 1 ship would go bankrupt very quickly as they wouldn't be able to cover their costs. A High passage ticket, in fact any ticket, in Traveller has always been good for one jump and one jump only irregardless of how large the jump is. </font>[/QUOTE]Originally posted by Ben W Bell:
</font><blockquote>quote:</font><hr />Originally posted by Aristotle Kzin:
Obvious to me - passage price depends ONLY on how far you're going, not the type of ship you take - a J3 ship and a J1 ship going to the same destination charge the same, even though the J3 ship can get there in one jump if it's 3 parsecs and the J1 has to make three jumps.
AK