You appear to be intentionally ignoring the list of rules and mechanics that would look different if FTL communications were assumed.
Why?
If you mean THIS list of rules and mechanics:
The rationale for disparate tech levels (as defined by the tech level determination mechanics) falls apart if we assume FTL communication.
The trade system makes no sense if we assume FTL communication.
The subsidized mail routes make no sense if we assume FTL communication.
The tech level chart, which mentions telegraphy, radio, television and other forms of communication technology is defective if omits the development of an incredibly important technology like FTL communication. (Note that the tech level chart *does* mention FTL travel).
The "communications route" tables in LBB1 make no sense if we assume FTL communication.
In addition, we have to ignore the first paragraph of LBB1 and assume that it is incorrect if we assume FTL communication.
Sorry, but the evidence seems conclusive to me that a lack of FTL communications was an integral part of Classic Traveller's assumptions.
But if you have *any* mention of FTL communications in Classic Traveller, or *any* implication thereof, please produce it. I am aware of none. Nil. Zilch. Nada. Bupkus.
Then I’d like to take a shot at addressing it on his behalf.
“The rationale for disparate tech levels (as defined by the tech level determination mechanics) falls apart if we assume FTL communication.”
Per our earlier discussion, this is predicated on the first edition version of the rules and the lack of digital information. By the data-crystals of the 1980’s printings (and certainly the MgT: Core Book) instantaneous communication is not needed since massive amounts of data can be transferred at low costs. In either case, this is really more of a meta-game issue requiring some ‘chrome’ to explain why the situation is true. The actual game mechanics for generating the TL of a world have no ‘speed of communication’ component that would require a massive rewrite if FTL Communication were allowed. As stated before, FTL communication would drastically alter the Official Traveller Universe, but the resulting Alternate Traveller Universe would not require major revisions to the MgT Core Book or the CT LBB 1-3 rules or text.
“The trade system makes no sense if we assume FTL communication.”
While the meta-game conclusions and assumptions of the Trade System would change, the actual mechanics and text are still completely functional at the “Free Trader looking for cargo” scale of player interaction. As I stated in an earlier post, What difference does it make to the crew of the Free Trader whether the 1000 credit per ton cargo that they are shipping was ordered 2 hours ago or 2 weeks ago? What difference does knowing the current price of electronics 2 parsecs away matter since you will not be able to sell your speculative cargo for at least another week (your travel time to the world via Jump) and the market price will have changed by then. The Trader skill in some versions of the O.T.U. was able to predict the price at the destination before jumping, but even then the rules required the Players to roll a check to see if conditions had changed. The actual game mechanics for generating cargo have no ‘speed of communication’ component that would require a massive rewrite if FTL Communication were allowed. FTL communication would drastically alter the Official Traveller Universe, but the resulting Alternate Traveller Universe would not require major revisions to the MgT Core Book or the CT LBB 1-3 rules or text.
“The subsidized mail routes make no sense if we assume FTL communication.”
E-mail has not eliminated all ‘snail mail’ or ‘FedEx Packages’. Adding FTL communications would change the description of WHAT is carried as “Subsidized Mail” from data to physical letters and small packages, but the actual impact on the subsidized mail routes would be minimal. The actual game mechanics for subsidized mail have no ‘speed of communication’ component that would require a massive rewrite if FTL Communication were allowed. FTL communication would drastically alter the Official Traveller Universe, but the resulting Alternate Traveller Universe would not require major revisions to the MgT Core Book or the CT LBB 1-3 rules or text.
“The tech level chart, which mentions telegraphy, radio, television and other forms of communication technology is defective if omits the development of an incredibly important technology like FTL communication. (Note that the tech level chart *does* mention FTL travel).”
This clearly indicates that FTL communication is NOT included as an integral part of the O.T.U. or the MgT Core Book or the CT LBBs 1-3. No argument on that point.
However, many things both included in the O.T.U. and not included in the O.T.U. are not listed in the Tech Chart. IF we added FTL Communications to the chart, it would drastically alter the Official Traveller Universe, but the resulting Alternate Traveller Universe would not require major revisions to the MgT Core Book or the CT LBB 1-3 rules or text.
“The "communications route" tables in LBB1 make no sense if we assume FTL communication.”
These were so vital to the O.T.U. and the core rules that the entire chart was dropped from later printings of CT LBB 1, future versions of Traveller and the MgT Core Rule Book.
Like the “Subsidized Mail” mentioned above, the Express Boat service would need to change from delivering data to physical letters and small packages. The actual game mechanics for communication routes have no ‘speed of communication’ component that would require a massive rewrite if FTL Communication were allowed. As stated before, FTL communication would drastically alter the Official Traveller Universe, but the resulting Alternate Traveller Universe would not require major revisions to the MgT Core Book or the CT LBB 1-3 rules or text.
“In addition, we have to ignore the first paragraph of LBB1 and assume that it is incorrect if we assume FTL communication.”
This is a required change, but a minor one. FTL communication would drastically alter the Official Traveller Universe, but the resulting Alternate Traveller Universe would not require MAJOR revisions to the MgT Core Book or the CT LBB 1-3 rules or text.
“Sorry, but the evidence seems conclusive to me that a lack of FTL communications was an integral part of Classic Traveller's assumptions.”
I agree. Marc Miller clearly set out to create a game system (Traveller) and a game universe (the Imperium) founded on an age of sail communication limited to speed of travel model. However, in spite of his intentions, the resulting game mechanics and rule books (CT LBB 1-3 only) are actually fairly free of dramatic consequences for including FTL Communication in the rules. The Imperium Setting books would be more profoundly impacted by such a change, but the basic rules books (CT LBB 1-3) would not.
I would like to point out that this Topic is in the Mongoose Traveller Forum and Mongoose, unlike Marc Miller, has made it clear that they view/define Traveller as a game mechanic suitable for multiple Universes. The Mongoose Traveller Babylon 5 Universe does include FTL Communication and managed to add it without publishing a rewritten MgT Core Rules Book. Clearly the lack of FTL communications may not be quite as “integral” to the Mongoose Version of the Traveller Rules (MgT Core Rule Book).
“But if you have *any* mention of FTL communications in Classic Traveller, or *any* implication thereof, please produce it. I am aware of none. Nil. Zilch. Nada. Bupkus.”
Again I agree that CT makes no explicit mention of FTL Communication because a lack of FTL communications was an integral part of Classic Traveller's assumptions.
A statement was made WAY BACK in this topic that the lack of FTL communications was “fundamental” to the Traveller Rules and Jason questioned whether it was actually that fundamental to the rules. My initial reaction was “Of Course it is!”, but then I tried to find specific references to communication or rules that would be dramatically impacted by FTL Communication. I found pretty close to the same ones that you did, but saw that the impacts were really to the Setting rather than the actual game mechanics. I was actually very surprised by how little text from the core rules (MgT Core Book or CT LBB 1-3) would actually require changing.
Now, I have reluctantly concluded that non FTL communication is ‘Fundamental’ to the O.T.U. Setting but barely impacts the actual rules (MgT or CT).