Maladominus
SOC-14 1K
I'm trying to place a couple of pirate worlds in my campaign (for my players to stumble into later). But I cannot seem to find any reference or guideleines (at least in the CT Basic Books I have) as to what an "ideal" pirate haven should be.
Basically, I envision a planet where the space pirates are harbored by the locals.
So far, the only thing I can think of is having LOW Law Level, and a fairly liberal form of government (not too authoritarian). Maybe having a reasonanle Starport helps (type A B C) to refuel and repair injured corsairs.
Anything else I should consider?
Basically, I envision a planet where the space pirates are harbored by the locals.
So far, the only thing I can think of is having LOW Law Level, and a fairly liberal form of government (not too authoritarian). Maybe having a reasonanle Starport helps (type A B C) to refuel and repair injured corsairs.
Anything else I should consider?