Spinward Flow
SOC-14 5K
You're also dealing with the fact that CT was authored at a time when containerization and global shipping was just getting started. There was a transition in global trading patterns and the Toyota styled "just in time" inventory supply chain and assembly lines creating lean manufacturing at higher efficiencies (until Tesla came in and upended everything with their die cast construction techniques and production cell structure) right around the late 70s early 80s. It would be unfair to assume that Marc or anyone else working on CT would have been thoroughly steeped in the complexities of international trade economics at that time (when stagflation was A Thing™).
Given the fact that CT uses as its founding context the economics of "middle America" in the mid to late 70s, it's no wonder that the initial simplified concepts don't pan out all that well when put to the rigorous (or as rigorous as gamers are wont to do) test of "playing the system" and then searching for way to "break it" in their favor (as all gamers are prone to attempt, sooner or later).
Given the fact that CT uses as its founding context the economics of "middle America" in the mid to late 70s, it's no wonder that the initial simplified concepts don't pan out all that well when put to the rigorous (or as rigorous as gamers are wont to do) test of "playing the system" and then searching for way to "break it" in their favor (as all gamers are prone to attempt, sooner or later).