Howdy! I'm new to these forums and Travller itself. I'm a long time role-player and I'm passingly familiar with Traveller from old Dragon magazines and seeing it in the stores, but I'm only now considering running a Traveller campaign. My group is burning out on D&D and we're interested in Sci-Fi. I mentioned a game along the lines of the TV show "Firefly" and Traveller was immediatly mentioned. I've started to do some research into Traveller and I'm overwhelmed. After 25 years there's a lot of Travller stuff to absorb. Where do I start?
To run a really good game it looks like I'd need a boatload of materials: T20 rulebook, an atlas, deckplans, some campaign source books, etc. Thats a heavy investment of time and money to bring myself up to speed and run a campaign.
I'm looking for a couple of things from the fine citizens of the Imperium. First, what's the bare minimum I need to run a solid T20 game? Secondly I'm not looking to re-invent the wheel with this campaign. I want to run a really good, classic free trader gamer. As that's one of the most popular campaign types I expect there's plenty of support material for that kind of game. What should I get to run this kind of game? Where can I find pre-published adventures to plagerize shamelessly?
Thanks in advance!
-Rosenet
To run a really good game it looks like I'd need a boatload of materials: T20 rulebook, an atlas, deckplans, some campaign source books, etc. Thats a heavy investment of time and money to bring myself up to speed and run a campaign.
I'm looking for a couple of things from the fine citizens of the Imperium. First, what's the bare minimum I need to run a solid T20 game? Secondly I'm not looking to re-invent the wheel with this campaign. I want to run a really good, classic free trader gamer. As that's one of the most popular campaign types I expect there's plenty of support material for that kind of game. What should I get to run this kind of game? Where can I find pre-published adventures to plagerize shamelessly?
Thanks in advance!
-Rosenet