I would give my left nut for a really detailed Traveller computer game. Kind of a combination space simulator and RPG. Use an area the size of the Marches so there's plenty of room to roam around.
Make it a game like Morrowind - completely open-ended, but with a main plot you can get involved with at any point if you so choose. If not, you are free to trade, explore, get in fights, whatever.
Ideally, the game would have a cooperative multiplayer mode, so you could have a crew on a Free Trader or Scout/Courier. Space combat could be handled based on your crew slot: pillots fly the ship, gunners shoot, engineers fix damage, etc. On the ground it would be a cooperative first-person game.
Of course, you'd have to have a lot of random adventures on the various worlds, some involving roleplaying and talking to NPCs, and some involving good old action.
The technology is finally here for a full-featured Traveller computer game...no we only have to convince someone to make it.
(BTW, did I read something about a company purchasing the rights from Marc Miller in 1999 to make a Traveller game?)
Make it a game like Morrowind - completely open-ended, but with a main plot you can get involved with at any point if you so choose. If not, you are free to trade, explore, get in fights, whatever.
Ideally, the game would have a cooperative multiplayer mode, so you could have a crew on a Free Trader or Scout/Courier. Space combat could be handled based on your crew slot: pillots fly the ship, gunners shoot, engineers fix damage, etc. On the ground it would be a cooperative first-person game.
Of course, you'd have to have a lot of random adventures on the various worlds, some involving roleplaying and talking to NPCs, and some involving good old action.
The technology is finally here for a full-featured Traveller computer game...no we only have to convince someone to make it.
(BTW, did I read something about a company purchasing the rights from Marc Miller in 1999 to make a Traveller game?)