Major B
SOC-14 1K
In what lately has been only a very little bit of free time, I’ve been working on a conversion of the Wind-class Strike Carrier from Supplement 9 using the MT design sequence. I think this vessel has the essentials of a wise decision on the part of IN procurement – transforming the carrier that at TL12 could depend on its fighters to be the main striking weapon into a TL15 fighting vessel that carries fighters designed to supplement and complement the carrier’s inherent weapon systems.
The Wind-class carrier, as described in S9, sports a meson spinal plus an assortment of impressive bay and turret weaponry, and carried eighty 50-Ton fighters. My work so far on the conversion is falling a little short of the mark (in terms of volume available for carried craft), so I’ve experimented with splitting the fighter complement a little. After some fiddling, I’m working on a carried brood of 80 craft divided as follows:
Three squadrons of twelve 50-Ton Strike Fighters
Three squadrons of twelve 20-Ton Atmospheric Fighters
One Flight of four 50-Ton Assault Landers
One Flight of four 20-Ton Utility Boats
The carrier design is almost done. I’ve reduced the S9 version’s Meson Screen from factor 9 to factor 7, increased the jump drive potential from 3 to 4, added space for fuel sufficient for an extra jump-2 (this is a Strike vessel, so it should be able to jump in, hit, and jump out without refueling). Most of the rest of the design particulars from S9 I’ve been able to implement using MT rules, and reducing half the fighter wind to 20-ton craft has kept me within the constraints on a 75,000-ton hull.
But before I can finalize the carrier design, I have to finish off the designs for the four types of carried craft. So far, I have the Strike Fighter finished and I’ll describe it in the next post. Subsequent designs will follow as I finish them, as will the carrier design (after I finish each of the craft).
Please look at each design with a critical eye. Each first post is really a first draft – I’m hoping to gather feedback, ideas, suggestions, or even just proofreading. In other words, poke holes wherever you can. I like the feedback and will post updates as I incorporate everyone’s ideas.
The Wind-class carrier, as described in S9, sports a meson spinal plus an assortment of impressive bay and turret weaponry, and carried eighty 50-Ton fighters. My work so far on the conversion is falling a little short of the mark (in terms of volume available for carried craft), so I’ve experimented with splitting the fighter complement a little. After some fiddling, I’m working on a carried brood of 80 craft divided as follows:
Three squadrons of twelve 50-Ton Strike Fighters
Three squadrons of twelve 20-Ton Atmospheric Fighters
One Flight of four 50-Ton Assault Landers
One Flight of four 20-Ton Utility Boats
The carrier design is almost done. I’ve reduced the S9 version’s Meson Screen from factor 9 to factor 7, increased the jump drive potential from 3 to 4, added space for fuel sufficient for an extra jump-2 (this is a Strike vessel, so it should be able to jump in, hit, and jump out without refueling). Most of the rest of the design particulars from S9 I’ve been able to implement using MT rules, and reducing half the fighter wind to 20-ton craft has kept me within the constraints on a 75,000-ton hull.
But before I can finalize the carrier design, I have to finish off the designs for the four types of carried craft. So far, I have the Strike Fighter finished and I’ll describe it in the next post. Subsequent designs will follow as I finish them, as will the carrier design (after I finish each of the craft).
Please look at each design with a critical eye. Each first post is really a first draft – I’m hoping to gather feedback, ideas, suggestions, or even just proofreading. In other words, poke holes wherever you can. I like the feedback and will post updates as I incorporate everyone’s ideas.