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Zhodani Consulate vs. Solomani Sphere (What if?)

Zhodani Consulate vs. Solomani Sphere (What If?)

  • They are both on the same printed map, so war is inevitable.

    Votes: 4 5.7%
  • The distance will most likely drag out this long game of dodgeball.

    Votes: 7 10.0%
  • Is it even possible to get from one territory to the other in one piece (others get involved)?

    Votes: 49 70.0%
  • The war obviously starts and ends at the Riftspan Reaches for both sides.

    Votes: 10 14.3%

  • Total voters
    70

Shonner

SOC-14 1K
Would the Zhodani Consulate choosing to attack the Solomani Sphere be a practical idea? And vice versa? Or are their locations simply too far apart for them to even notice each other? Will other territories say, "Good! Better them than us going to war." Or would there be allies that choose sides and a galactic war soon starts and the Zhodani and Solomani never actually get a chance to fight face to face and just use proxy wars to do the fighting for them?
 
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Almost two hundred and fifty parsecs separate the Solomani and the Zhodiani, 250 parsecs of imperial space, too much for any kind of direct contact except for one or two occasional ambassadors.
IMHO obviously.


PS: sorry for the errors, too much time from the last time i wrote in english.
 
Seriously. There are no reasons for those two to be waging war against one another - no interactions of any kind on any basis, nor any motivation for pursuing any such interactions. Plus there's the astrography of the Third Imperium and the Aslan Hierate lying between the two, with the Great Rift in the midst of *that*. There's simply no conceivable casus belli that would make any such question answerable.
 
Each would likely view the other as "The enemy of my enemy is my friend."

Oh, yeah. Co-belligerents against the Imperium. Minimum communications and even less coordination (like Germany and Japan during WWII, only exacerbated), but a nod to each other as having a common enemy - the Vilan-, er, Imperium.
 
They would attack each other like teddybear hamsters, just the merest sight and it's a struggle to the death.
 
I chose the first, not because they are on the same map but space is 3D which Traveller maps neglect. Along that three dimensional plane there must be points in which the two polities touch. Even if it is a remote backwater for each. Therefore, I could see some sort Low Intensity Conflict brewing between the two. With the Zhodani holding firm and the Solomani pushing ever forward. Logistically, it would be impossible to wage a full fledged war but lots of little proxy battles in a Cold Peace possibly using proxies just like they do with the Imperium in Foreven and Far Frontiers.
 
The Zhodani organised joint military activity with the Sword Worlds and Vargr against the Imperium so I'd think they would see the Solomi, Aslan, K'Kree and
possibly even the Hivers as potential allies rather than enemies.

So I'd go with no.

Regards

David

Oh, yeah. Co-belligerents against the Imperium. Minimum communications and even less coordination (like Germany and Japan during WWII, only exacerbated), but a nod to each other as having a common enemy - the Vilan-, er, Imperium.
 
If you believe in magic** in your game. Then perhaps a couple battle fleets of different empires during different wars could have trapped in an intra-spatial temporal anomaly that would have sucked them into a pocket universe. Where they found worlds completely ideal to propagation of their species. In the zone around this world for about 50 parsecs are any number of worlds possessing greater and lesser amounts of raw materials and mysterious derelict starships (red herring).

The player's ship in mysteriously sucked in and they possess the key for these races to get out but they must overcome generations of hostility before the confronting the Warlords.

The above scenario inspired by Doctor Who serial - The War Games.

**Clarke's law at work.
 
I chose the first, not because they are on the same map but space is 3D which Traveller maps neglect.

It's a well established fact that jumpspace is flat.

Don't let any wild speculation about how misjumps work convince you any differently. :)
 
I chose the first, not because they are on the same map but space is 3D which Traveller maps neglect. Along that three dimensional plane there must be points in which the two polities touch. Even if it is a remote backwater for each. Therefore, I could see some sort Low Intensity Conflict brewing between the two. With the Zhodani holding firm and the Solomani pushing ever forward. Logistically, it would be impossible to wage a full fledged war but lots of little proxy battles in a Cold Peace possibly using proxies just like they do with the Imperium in Foreven and Far Frontiers.

as others have pointed out, the maps show that somthing like 250 parsecs, or 800 light years, seperates the two empires. even accounting for the third demension the maps lack, thier is no way you could bend their existing worlds ín such a way as to bring them within 6 parsecs of each other.
 
Eventhough the distances are extreme Warmongering Sophants will try to get at their foes any way they can. :devil: That said, The main problem is the Imperium, as long as it exists there will be a deterance for waging a long range war between the Zho's and Sol's since either side could not afford to split their forces or control the supply lines with the threat of Imperial fleets roaming space. If the Imperium would colapse, the two empires would naturally try to fill the vacuum of power by absorbing portions of the old Imperium thus shortning the distance between the two and with the Solomani Manifest Destiny war will come.
 
Space will have to be a circle not a curve for them to fight. The Sollies are heading Rimward, the Zho's Coreward. The Imperium is an impediment to the Zho, they are a blood enemy to the Sollies.
 
I don't think they interact enough to be either allies or enemies.

If they were closer together they'd cooperate long enough to fight the Imperium but I think that, without the Imperium, they might fight each other.
 
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