I'd be interested in printing an article about EABA conversions of Traveller. If you're interested in doing one...
It's about 4 paragraphs:
Jump Drives: the drive takes Jn+1% of hull hexes, and fuel takes 10Jn% of hexes. Otherwise, stock EABA vehicle rules. Require Post-Atomic Tech.
Tasks: Use MT Target numbers for astrogation/navigation and other jump related tasks; they are on the same scale as EABA. Yes, this does mean you need to be Larger than life to hit the 19+ required for an impossible task.
Characters: generate normally, but adding a couple key skills... Astrogation (AWR), Battlesuit (AGL), Drop Capsule Ops (AWR), Zero-G (HLT), High-G (HLT).
Honor Nobles & Reward Nobles: 5a or 5s points per step
Landed Nobles: 10a or 10s per step,
Noble steps: Knight, Baron, Count, Marquis, Duke, Archduke.
Landed Baronet: 15a or 15s (honorary baron+ full knighthood)
Primitive Era: TTL0-2
Basic Era: TTL 3-5
Industrial Era: TTL6-8
Post-Atomic Era TTL9-14 Early TL9-10, Late 13-14
Advanced Era: TL15-17 Early TL 15.
Interstellar Era TL 19-21
Final Era: TL22+
There ya go, Jeff... that's my notes... Not much, but not much was needed. Have fun with it.