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[Universe II] Updates Go Here

So BITS won’t do anything to upset Mongoose ... not because they are afraid of legal action, but because they don’t want to harm their relationship. And while Universe predates Mongoose’s Traveller involvement, development of Universe 2 must remain sensitive to this.

O, I understand and I hope Andy's hard work pays off.

Best regards,

Ewan
 
Me no see talkie about II...

Sorry for the lack of reported progress. This was due to a lack of actual progress.

1) I have lost some time due to RL issues. After over 20 years as an IT professional I'm currently working full time in a local dollar store and job hunting for a proper job when I get home. :( (Anyone know of any C# winform jobs in BC or Alberta?)

2) I am having some problems with Enterprise Application Blocks (on which a lot of the error handling was based). I may have to throw them out and write my own equivalent.

3) I still need to research DirectX and/or OpenGL for doing the system diagrams.

... But I am still working on it.
 
Not BC/Alberta, but Anchorage AK (knock 5°C off the medians)... ASD is looking for a programmer.
 
When you finish Universe2 and start to sell it, please make sure a download is available. Thanks!

I finally ordered Universe and it sucks to have to wait for a physical shipment, when typically I would already be installing the software :)
 
Hoping to hear more on this project, is there a web site or mailing list? Also, I'd be happy to volunteer as a beta test. I'm an IT professional with access to everything from Windows 2000 through 7, MS SQL 2005 through 2008, and server OSs.

I'm also working on exporting my complete CT Universe DB to MS SQL (was thinking about a dot net web project, but don't have the ASP skills yet).
 
Hoping to hear more on this project, is there a web site or mailing list? Also, I'd be happy to volunteer as a beta test. I'm an IT professional with access to everything from Windows 2000 through 7, MS SQL 2005 through 2008, and server OSs.

Thanks for the offer. I shall certainly bare it in mind when the time comes.

Progress on Universe 2 is, er, progressing (albeit at a slow pace due to RL issues). It has an all new codebase from the original Traveller Universe program and that new codebase currently weighs in at 50221 lines in 278 code files. It is currently based on MS C#.NET 3.5 (winform), MS SQL Server 2005, and components from Syncfusion.

I’ve thought about a dedicated forum when the time comes for beta testing but that is still a ways off yet. I have, however, started to set up a support website. Currently it only has support pages for Traveller Universe, not Universe 2, but they are coming too at some point. (Don’t worry, I needed to learn ASP.NET so I was able to piggy-back this onto that requirement without taking away time from work on Universe 2 itself.) The address is http://www.trisen.com/support/home.aspx ... and support emails can be sent to support@trisen.com.
 
Hi... it's me again :-) Just thought I'd send some of this "New Year Project" energy I seem to have to Hemdian.
 
Hi... it's me again :-) Just thought I'd send some of this "New Year Project" energy I seem to have to Hemdian.

Thanks, Kilgs. I’ve just landed a new job and with it a new apartment. So as I finish the unpacking it looks like I’ll get a lot more free time. That might sound counter-intuitive but the new apartment means a simpler domestic situation. Plus I now have access to all my gaming material again after years in storage.

Also I hope soon to replace the 6 year old laptop that is my main development machine. It has some graphics card issues which prevents it rendering DirectX properly … which has made some of the research I’ve tried to do for Universe 2 problematic.

So it’s “all systems go” for Universe 2 development. :)
 
Just a quick note - first, love that you are working on Universe 2.

After a year of being tech support due to getting laid off from my previous dev job, I'm back in development. Windows, and using WPF & ORM. The ORM is what is cool: it does 90% of the DB I/O for you after you set the model up. I managed to get a multi-table demo up in a few days using very little actual code: I/O was handled via the ORM & WPF has some amazing data binding capacities (i.e, databind a list view to a data template that gives a really nice presentation: no actual code other than setting the data context!). My last .Net project I had classes for everything I wrote, and handled all the IO & concurrency checking. It was in the 80K line range. WIth ORM you would half that, and 80% of the remainder would have been automatically generated. Now the ORM creates the classes along with all the relationships, as well as all the I/O and even off-line mode pretty much automatically. Hugely more efficient programming wise.

Anyway - that would require major retooling, and as you've probably got all the DB I/O classes written, not worth it. I was lucky that I'm doing brand-new development (and now learning far too much about medical records & medicare along with the WPF & ORM stuff) I just got excited when I saw how easy that was and had to share with someone who would understand.
 
Universe II

Yeah I have Universe I then my wife also an IT professional put Vista on the Desktop ... you can guess what the result was.

Will Universe II resolve that issue?

PS- I am a MAC OSX guy throw a guy a bone will ya? LOL
 
Yeah I have Universe I then my wife also an IT professional put Vista on the Desktop ... you can guess what the result was.

Will Universe II resolve that issue?

A fuller answer: Currently Universe 2 is being developed on Windows Vista Ultimate and is based on .NET framework 3.5, MS SQL Server 2005, and the Syncfusion component suite. So that should run on all versions of Windows Vista other than Windows Vista Starter edition.

As for Traveller Universe 1.7 ... that will run on Windows Vista Ultimate but not on Windows Vista Home Premium. Whether it runs on other editions of Windows Vista is unknown. If you want more information I have written some Support pages for it.

PS- I am a MAC OSX guy throw a guy a bone will ya? LOL

Come over to the dark side, we have cookies.
 
The best way to run Universe on a non-XP OS machine is to use VMWare Workstation and run XP as a VMWare image, which is what I do.

I have Windows 7 Ultimate x64, and I cannot get Universe to work. I am guessing it has something to do with the database drivers being 32-bit and it wanting to use 64-bit versions by default, and I don't have enough knowledge of ODBC to figure it out.

I have not tried the 32-bit version Windows 7 Ultimate, but I am going to create a VM and see if the install will work.

For the most part Vista and Win7 behave the same, so if it works on Vista Ultimate (32-bit) then it should hypothetically work on Win7 (32-bit).

Hopefully in the course of Universe 2 development, support for 64-bit OS will be worked out. I'd be happy to test it!
 
A fuller answer: Currently Universe 2 is being developed on Windows Vista Ultimate and is based on .NET framework 3.5, MS SQL Server 2005, and the Syncfusion component suite. So that should run on all versions of Windows Vista other than Windows Vista Starter edition.

As for Traveller Universe 1.7 ... that will run on Windows Vista Ultimate but not on Windows Vista Home Premium. Whether it runs on other editions of Windows Vista is unknown. If you want more information I have written some Support pages for it.



Come over to the dark side, we have cookies.

You may have cookies.... but we have "magical" brownies
 
I tried installing Universe on Win 7 Ultimate x32, and so far no luck. Something must be different enough from Vista to cause it to not work.

The installation ran, the XTG driver installed, but no registry entries were created at all, so I did that manually.

I manually imported the database through Interbase, created the DSN, and added the database entry to the registry.

I also added the license fix entry to the registry.

Unfortunately, I just get an Interbase error when I try to run Universe, so I think that about does it for Windows 7.

The one good thing that came out of all these attempts is that I can install and configure Universe in my sleep now.
 
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