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Population of the Imperium

FYI the sector metadata has a “Tags” field that should include OTU for the sectors that should be considered in such calculations.
 
FYI the sector metadata has a “Tags” field that should include OTU for the sectors that should be considered in such calculations.

Excellent. Quickly not parsing the XML, just looking for the string "OTU" (I'll properly walk the XML tree in a bit) I get 355 official sectors, total population count doesn't change compared to just chopping off everything > 300 parsec from Terra.

The most distant Imperial world from Terra appears to be Ruby, in the Spinward Marches at 216.768 parsec.

Total OTU population of charted space appears to be about 82 trillion, and the most distant OTU world is apparently "Beauniture" at 973.5 parsec.

There are 6 worlds with the UWP of "E525677-7", that's the most popular UWP in the Imperium.

The most popular star configuration is M2 V (859).The most popular name is "Depot" (17 worlds), followed by Troy (4 worlds) and Ur (4 worlds). The sector with the most worlds is Dagu (559 worlds) and Hint has the fewest greater than 0 at 8.

1460 Amber zones, 180 Red zones.

Extracting multiple star systems, there are 15489 stars in the Imperium (including Solomani Confederation)
 
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FYI the sector metadata has a “Tags” field that should include OTU for the sectors that should be considered in such calculations.

A question:
https://travellermap.com/data/Dhuerorrg/metadata

has an OTU tag, for example, but the star data within it looks suspect. For example, there are two "Zolvuergvizougfontollthull" worlds right next to each other which appear to be identical except for one parsec different placement. There are a few others like that in different sectors, like "Llaerztsoenoghatsaerrkhoedz" and "Kueknoukhskhigvungtsueghzin".

Does the OTU tag mean "official sector, but contents may or may not be reviewed"? If so is there at tag I should be watching for to indicate un-reviewed data?

Thanks again.

"Ghaduengoekaevogaeghegh" is another one, which has the additional distinction of having more characters in its name (23) than world population (20).
 
In the past couple of years I have picked it up again and have a small gaming group, once again respinning our own 3d space combat, but trying to fit traveller ship design rules into that. Our gaming sessions tend to just be settings for us to re-run variations of ship encounter space combat and then several weeks of refining the model of space combat (which, by the way, turns out to be almost impossible. We have never once had an unguided projectile ship to ship hit. Self guided, high acceleration missiles with nuclear munitions are the only thing that works, per our more physically-based rules). I'd describe the space combat in more detail but I think the majority of Traveller players would not even remotely enjoy the way in which we carry it out.

I think you would be surprised, we recently had a thread about having a Third Imperium based on chemical reaction maneuver. Also there have apparently been several threads on the topic of 1G drives vs. 1G planets.

Even if we won't use your system in it's entirety there are usually gems we can use, so I would encourage you to head on over to The Fleet forum and go gearhead wild.
 
In the past couple of years I have picked it up again and have a small gaming group, once again respinning our own 3d space combat, but trying to fit traveller ship design rules into that. Our gaming sessions tend to just be settings for us to re-run variations of ship encounter space combat and then several weeks of refining the model of space combat (which, by the way, turns out to be almost impossible. We have never once had an unguided projectile ship to ship hit. Self guided, high acceleration missiles with nuclear munitions are the only thing that works, per our more physically-based rules). I'd describe the space combat in more detail but I think the majority of Traveller players would not even remotely enjoy the way in which we carry it out.
Let me add my voice to the call for you to start a new thread and explain it. There are actually a lot of people on this site that will be interested in seeing what you have come up with.
 
A question:
Does the OTU tag mean "official sector, but contents may or may not be reviewed"? If so is there at tag I should be watching for to indicate un-reviewed data?

The tags are a bit subtle. "OTU" just means it's part of the OTU setting and not some "faraway"

For "officialness" the relevant tags are "Official" (reviewed by the T5SS process), "InReview" (not done), "Unreviewed" (canon publication but data not yet reviewed - these are all non-1105 data now). Otherwise it's "unofficial" - the default, although some sectors explicitly have that.

The tags "Farway" and "Apocryphal" indicate sectors just dropped on the map in random places to make them available but not intended to really be there by anyone. (Apocryphal = it was published somewhere but is not considered official - Judges Guild and a few others)

And then there are some intended to be part of the same universe but independently developed and so tagged separately - ZCR, OrionOB1, DistantFringe, WhereTheStarsEnd.

So only OTU + Official can be taken as "done"; feedback welcomed on OTU + InReview, and OTU w/o those tags mean no-one has looked closely yet.
 
Sectors Needing Attention

A question:
https://travellermap.com/data/Dhuerorrg/metadata

has an OTU tag, for example, but the star data within it looks suspect. For example, there are two "Zolvuergvizougfontollthull" worlds right next to each other which appear to be identical except for one parsec different placement. There are a few others like that in different sectors, like "Llaerztsoenoghatsaerrkhoedz" and "Kueknoukhskhigvungtsueghzin".

Does the OTU tag mean "official sector, but contents may or may not be reviewed"? If so is there at tag I should be watching for to indicate un-reviewed data?

Thanks again.

"Ghaduengoekaevogaeghegh" is another one, which has the additional distinction of having more characters in its name (23) than world population (20).


I had to re-roll the duplicate worlds of Knoellighz and continue to refine the details such as {Importance}, stellar, gas giants, Habitable Zones e.g. for Dwarf primaries, and many other problems.

Knoellighz Sector is part of the Official Traveller Universe, but until I started refining the duplicate worlds, as also seen in other sectors of the Vargr Extents, there have been sectors that are begging for corrections.

I chose Knoellighz or Tlabrieish Sector because of its adjacent position to the Zhodani Consulate and its potential for story between the Zhodani and the Gvegh Vargr there. There is also an Empress Wave to be addressed in those Coreward sectors at 1105.

I hope that other interested folk will refine Dhuerorrg, Ngathksirz and Fa Dzaets Sectors. In my opinion, there is much story potential for the Vargr Extents and later as the Vargr Splinters, but let's keep it simple for now at 1105. Good luck, brave Travellers!
 
The tags are a bit subtle. "OTU" just means it's part of the OTU setting and not some "faraway"

For "officialness" the relevant tags are "Official" (reviewed by the T5SS process), "InReview" (not done), "Unreviewed" (canon publication but data not yet reviewed - these are all non-1105 data now). Otherwise it's "unofficial" - the default, although some sectors explicitly have that.

The tags "Farway" and "Apocryphal" indicate sectors just dropped on the map in random places to make them available but not intended to really be there by anyone. (Apocryphal = it was published somewhere but is not considered official - Judges Guild and a few others)

And then there are some intended to be part of the same universe but independently developed and so tagged separately - ZCR, OrionOB1, DistantFringe, WhereTheStarsEnd.

So only OTU + Official can be taken as "done"; feedback welcomed on OTU + InReview, and OTU w/o those tags mean no-one has looked closely yet.

"Preserve OTU" is also an available tag. From the description it sounds like this is OTU, doesn't get reviewed, and is a placeholder for whatever a local referee decides is appropriate? The star positions are official but no other data gets assigned to those stars?

Also, this might be below your paygrade, so to speak, but what's the deal with the very regularly placed stars in The Beyond?



Centered around {-122.54259463549806`, 14} (Map coordinates). That doesn't appear like it could be natural random generation, but is tagged InReview OTU, meaning this is likely to be official, pending review?
 
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The only Preserve is Foreven (sorry, forgot about that tag). And yeah, you pretty much nailed the description. Googling (or the links in the metadata) will explain more.

As far as the weirdness in Beyond... that’s from the old Paranoia Press sector. Don (previous T5SS coordinator) didn’t overwrite it. I don’t know what the backstory is intended to be. Stellar engineering by the Ancients? Colonization of empty hexes?
 
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Total OTU population of charted space appears to be about 82 trillion, and the most distant OTU world is apparently "Beauniture" at 973.5 parsec.

And just confirming: yes, that's correct, not a glitch. Featured in Marc Miller's recent Agent of the Imperium book as a world discovered by a long range scouting expedition. Marc wanted it to show on the map.

Calidan sector (home of Tinath) should probably be considered OTU as well, but I have it tagged Faraway for now beause I'm lazy.
 
The only Preserve is Foreven (sorry, forgot about that tag). And yeah, you pretty much nailed the description. Googling (or the links in the metadata) will explain more.

As far as the weirdness in Beyond... that’s from the old Paranoia Press sector. Don (previous T5SS coordinator) didn’t overwrite it. I don’t know what the backstory is intended to be. Stellar engineering by the Ancients? Colonization of empty hexes?

And just one more: doing counts of sectors by tag:

Code:
{
	"Apocryphal Faraway": 9,
	"Apocryphal OTU": 2,
	"Faraway": 1,
	"Faraway Alternate": 1,
	"Faraway DistantFringe": 12,
	"Faraway WhereTheStarsEnd": 32,
	"InReview OTU": 24,
	"Official Faraway": 1,
	"Official OTU": 40,
	"OrionOB1": 24,
	"OTU": 167,
	"OTU Official": 1,
	"OTU Unofficial": 2,
	"Preserve OTU": 5,
	"Unofficial OTU": 3,
	"Unreviewed OTU": 107,
	"Unreviewed OTU InReview": 5,
	"ZCR": 501
}

This for the entire dataset, there are 40 "Official OTU" and 1 "OTU Official". What's the intended difference between them?
 
40 "Official OTU" and 1 "OTU Official"

Tags are an unordered, space separated set. So those are identical.

I'm not sure what's up with "Unreviewed OTU InReview" - that shouldn't happen...

EDIT: Ah, that's in non-M1105 data. That's a mess. :) You'll want to filter on Milieu == "M1105"

EDIT #2: I did a quick pass - those contradictory tags should no longer show up. You'll still want to filter by Milieu though.
 
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Tags are an unordered, space separated set. So those are identical.

I'm not sure what's up with "Unreviewed OTU InReview" - that shouldn't happen...

EDIT: Ah, that's in non-M1105 data. That's a mess. :) You'll want to filter on Milieu == "M1105"

EDIT #2: I did a quick pass - those contradictory tags should no longer show up. You'll still want to filter by Milieu though.

Thanks, I do typically Select for Milieu first, but I had wanted to see the entire list of tags so that the process of importing the data was generalized.
 
The only Preserve is Foreven (sorry, forgot about that tag). And yeah, you pretty much nailed the description. Googling (or the links in the metadata) will explain more.

As far as the weirdness in Beyond... that’s from the old Paranoia Press sector. Don (previous T5SS coordinator) didn’t overwrite it. I don’t know what the backstory is intended to be. Stellar engineering by the Ancients? Colonization of empty hexes?

There used to be more, before 2008.
 
In case you don't know: Depot is an "artificial" name given to Imperial systems that host an Imperial Depot.

I didn't know. Are there real names in addition to the Depot designation, or do imperial citizens from Depot go around constantly having to specify which Depot they're from?

I plotted the locations of the various Depots (large red dots) and that lead to another tangential question, after plotting naval (blue dots) and scout (orange dot) bases. Aside from right along the border, it appears that Imperial naval and scout bases are much more thinly distributed Rimward, in the territory up against the Solomani Confederation. Why is that? Does the Imperial Government believe that there is unlikely to be a conflict with the Confederation?

 
The convention was Depot/sector name, as in Depot/Deneb, Depot/Core and the like.

Since they were gigantic naval bases, there wasn't much of a civilian population.
 
The convention was Depot/sector name, as in Depot/Deneb, Depot/Core and the like.

Since they were gigantic naval bases, there wasn't much of a civilian population.

Are the populations of those worlds in the UWP representative of permanent civilian population or are military also counted? I noticed that some of the world named Depot have fairly small populations, like Depot/Corr and Depot 2/Delp, at 10,000 each (given that today's pentagon on earth has more than 25,000 employees, 10,000 seems small for a giant military base)
 
Imperial naval and scout bases are much more thinly distributed Rimward, in the territory up against the Solomani Confederation. Why is that?

Real-world explanation (in case this isn’t obvious): different tools/rules being used to generate the sectors over time, and a lack of ability/effort/determination to identify and correct the inconsistency.

In-world: dunno. Maybe many of the naval bases in the rim - which would have been claimed by the rebelling Sollies - were destroyed during the Rim War as the Imperial fleets advanced, and only those along the de facto border following the armistice have been a priority to re-establish.
 
I would imagine a lot of times you might need to expand on the system you're from. Certainly there are some systems such as Regina where if you happen to be from it then all you really will need to say is 'Regina' but I seriously doubt your average Imperial citizen would know the location of 8000+ star systems.

To put it in 'real world' terms, if you come from a city like Los Angeles then all you need to say is 'Los Angeles' and people will know what you mean because it is so prominent. If you come from Springfield then you will need to supply the state because there are at least 13 different cities named Springfield. Finally, if you come from Momence you will probably need to specify that it's in Illinois if you want the information to be useful to people because while Momence is a city it has a population of about 3200 people and isn't a city most people are familiar with.

Of course just as the city example shows, depending on where you are you might be able to get away with 'Springfield' or 'Momence' if you happen to still be relatively close to them. If I'm on Terra and I tell someone I'm from Depot it's a pretty good bet I'm referring to the Depot in the Vega system. Likewise, if I tell a Terran I'm from Hades the odds are pretty good they know where it is even though its pretty much a speck with a population smaller than many American cities because it is only 5 parsecs away from Terra.
 
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