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100 and 200 dton spherical traders

In that case, just turn down the grav....

True. I was presuming that with the horizontal deck structure (with relation to thrust direction), that grav was bestowed through constant acceleration on each leg of the mission.
 
True. I was presuming that with the horizontal deck structure (with relation to thrust direction), that grav was bestowed through constant acceleration on each leg of the mission.

Only the case on pre-stellar TL's...
 

Perfect!

In that case, just turn down the grav....

Why not permanently chop it to, say, a third of a G inside the ladder well? Take you a bit over a second to "fall" to the next lower deck, you hit about as hard as if you'd jumped off a table. Climbing up to the next deck's a snap. Install an override button to take it to zero G when you're carting loads between decks.
 
I think that if someone was going to build a spherical ship, with a nod to living in it for a long while (read a week), then having some kind of long, slow spiral ramp might be more useful to connect the decks than a tube shaft. I couldn't see it in a 100-200 dton ship, but perhaps something larger.

Why a spiral ramp? A long continuous tunnel allows for more exercise and more "natural" living space, not to mention that the rooms could be oriented a little differently.

Look into the WWII German Tower style bomb shelters. They used a continuous spiral ramp so there were few, if any, stairs or ladders required. This worked well for rapid ingress/egress.

Use an elevator/lift and stair/ladder well for those quick trips "up and down" in addition to the much longer ramp.
 
Perfect!



Why not permanently chop it to, say, a third of a G inside the ladder well? Take you a bit over a second to "fall" to the next lower deck, you hit about as hard as if you'd jumped off a table. Climbing up to the next deck's a snap. Install an override button to take it to zero G when you're carting loads between decks.


Good idea
 
Look into the WWII German Tower style bomb shelters. They used a continuous spiral ramp so there were few, if any, stairs or ladders required. This worked well for rapid ingress/egress.
It also makes for great scenes as a party advances up the ramp, constantly looking around the curve ahead for bad guys.
 
I also did a saucer-style passenger liner once - Silishii class liner - inspired by an Analog magazine cover. 500 dT, crew of 15 (11*), 35 (39*) stateroom passengers, 20 low berths (besides emergency low berths for the crew), 20dT launch, and 52 dT of cargo. I just left the staterooms with the curvature in them - I figured it made for "interesting" rooms, and was enhanced by various art works and non-linear furniture.

I'm not sure if I ever posted it anywhere 'round hereabouts..........
 
I assume a "cargo tree" is a simple derrick for lifting cargo?

One vertical pole and a mast thats attached with a hinge at the bottom.
 
A Cargo Tree is a minimalist racking system that containers or more complex or additional subsystems are attacked to to manage freight, some have their own freight handling appliance as part of a more comprehensive system.

on modern Sol 3 they have proven of limited cost effective utility given current technology.

Back when NASA, ESA and the Sov's where still in the race to Mars NASA and the ESA where going to use them to carry supplies that didn't require Atmo or conditions above a set threshold. just Rad Barriers and derbies buffers. same principles can be used inside a hold to manage cargo.
 
Like the weapons magazines in the new UK aircraft carriers. No more humans entering the magazines,loading bombs/missiles onto a cart via hoist and then pulling the cart to the elevator, the automated magazine equipment takes the weapons from the elevators and loads them into their proper storage rack, and then when the ordnance crew punch in which weapons they want "up top" the equipment pulls it out, loads it onto the trolley, and on to the elevator.
 
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