• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.

2320AD

Status
Not open for further replies.
The words are copyright the mechanics are not.

If I was to pirate a system I could take for example CT, change the names of the stats (not necessarily all as most of these are common terms though Social might need altered) change the terms for homeworlds and occupations. Some of the skills (renamed abilities for copyright) will be changed and some kept. Terms of service can become life slices or some such nonsense. Instant chargen system. Then we can move on to the combat rules.

It is not moral but it is legal.
 
If a license was to come from Marc then an OGL 2300 would not be that hard to do ( OK apart from the writing part
)
The point would be not how but why, if there is a permanent no-go from Hunter then what direction would a future version of the game be ?, hold the 2300 line and just update the system or again move the timeline forwards ?
Colin has a lot of fantastic ideas locked up in 2320AD and to start again with a fresh start would be hard as it would be so easy to fall into the trap of redoing something hes already written for 2320AD.
Even with new and old playtesters this could happen and so a new future would have to be in a different direction OK some of Colins ideas as to where 2320AD was/is to go he might not have sent to Hunter so they would be OK to use and re-arrange.
The Kafer are the main stumbling block here.
 
Well, he could call it 2310AD and just set things halfway toward the already-planned out 2320AD...
 
But his or now Hunters 2320AD is already done and paid for so all event from 2300 to 2320 in Colins work are set in stone and therefore under copyright (?)
So even a 2310AD based on 2320AD would be a no, so something else for whats happened to the Kafer would have to be made up.
Nuke them Nuke them Hard
 
Or maybe the Kafers win, with a span of slave-worlds from Aurore to Beowulf. The other Human worlds get a reprieve while the Kafers turn on themselves in a civil war to choose the new Over-Suzerain, after the last one died in hand-to-hand fighting on Sans-Souci.

Meanwhile, human exploratory ships head out to the edge of the Chinese Arm, searching for resources and additional homes for the panicked citizens of Earth, desperate to escape the next phase of the War.

In the American Arm, silent vessels travel down the Back-Door route, looking to establish a base that will open the war up into two fronts when the Kafers consolidate. Other ships cruise through the blighted and blasted worlds of the Beta Aquilae cluster, evidence of an ancient war that blackened worlds.

Meanwhile, stealthed Pentapod bioships run the gauntlet from their worlds to Human space, with offers of augmentations and sentient ships in exchange for gene samples and particle cannons.

Or something like that...
 
That'd do too
. A bit of a darker background though... though there's no real reason why the humans should win all the time...
 
Originally posted by Colin:
Or maybe the Kafers win, with a span of slave-worlds from Aurore to Beowulf.
I realise you are just throwing out a random idea, but this option would probably see the war overshadow the other aspects of the game even more than it did in the GDW days.

Of course I don't have an alternative myself... :(
 
I dont know about that it offers a gritty and nasty way of thinking one im all for, keep the random thinking going Mal.
Maybe the Kafer go after the Pent's sort of an aliens vs predator kind of thing the battlefields would be filled with mutant pent weapons and superior kafers, mankind takes a breath of freedom and has to chose who to help bit of a catch 22.
 
Originally posted by alanb:
</font><blockquote>quote:</font><hr />Originally posted by Colin:
Or maybe the Kafers win, with a span of slave-worlds from Aurore to Beowulf.
I realise you are just throwing out a random idea, but this option would probably see the war overshadow the other aspects of the game even more than it did in the GDW days.

Of course I don't have an alternative myself... :(
</font>[/QUOTE]That's why I tossed in the bit about exploratory ships at the end of the Chinese Arm.

But yeah, this idea would pretty much be the reverse of what I wanted to do with 2320AD. Throw in human-built nearly-insane AIs, heavy soldier modifications and cybernetics, deperate, crazy people in the Core, lots more human and Pentapod bio-tech, make the aliens darker and spookier, and, well, its something very different from 2320AD. No infringement there.
 
I'm happy with the continuum as it is. Blade Runner style games on Earth and Tirane, firefly like games on aurore, star trek like games aboard Bayern, space opera/traveller bits in between etc...
 
Yeah, the original 2320AD was a lot more hopeful, even though there was still a lot of tension. It also pushed the game more toward exploration which was cool.

Another option might be a stalemate/detente. IIRC The Kafers were actually getting to the stage of being able to communicate with the humans (one IIRC learned to speak German?). Maybe one or both sides realised that they couldn't win the war (or maybe the humans didn't have the nerve to unleash biological warfare on the kafers) and hammered out a truce whereby they left eachother alone with a neutral buffer zone/no mans land between (which probably includes Aurore). The tension's still there (not helped by the fact that the Kafers still think their pink skinned demons are running around out there) but active fighting has stopped.

That lets you keep the exploration side without so dark and heavy a military angle. Plus it opens up a new concept - Kafer diplomacy. There could be some Kafer intelligentsia (read: those who have had their heads bashed far too much
) who are proposing these crazy ideas of talking to people instead of just killing them.
 
Pick a Kafer occupied planet let them turn it into a long range missile launch station aimed at the core worlds (think V2's here) and then have mankind under the new blitz, mans only answer is to glass the whole planet (to be sure
) and this opens up a whole new can of worms.
 
sorry to sound controversial...and I don't want to annoy anyone or sound like a kill joy (which I probably am!) but I'd prefer to stay canon. This will be my last post on the setting of 2320/2300 as i think it's dangerous to start discussing alternate timelines and settings etc in a game which has already been written. 'Too much choice...' kinda thing has killed games off in the past. I was hoping this thread would stay on the subject of 2320 progress.
 
Twilight were not talking about 2300 or 2320 but something else and its just all random thinking anyway.
The best answer would be 2320AD out by QLI, if its not to be then what else is there to do let it die ?
 
Status
Not open for further replies.
Back
Top