In another thread Atpollard came up wit an idea for a work around of the no jump drives in small craft rule....and ran with it.... first to create a jump capable cutter used as a life boat for a starship.:CoW::CoW::CoW::CoW:
if you were building a life pod for a starship, a small craft with 50 acceleration couches, 25 tons, a type starship power plant, cockpit, computer, and basic type SA reaction drives with one hour of fuel to get the pod away from the ship.
lets see,
Type a Star ship J-drive and power plant 14 tons...
acceleration couches for 40 people...20 tons
.cockpit...1.5....
fuel 12 tons ( jump + 4 weeks reactor fuel)
type C Gravitic drive 2.5 tons.
bladder system. 2 tons
..Overweight by 2 tons....
so drop the M-drive..replace with a 0.5 ton reaction drive Type sC using reactor fuel for reaction mass...add heat shielding and streamlining so it can make an powered atmospheric entry..and yer done
Passengers are given a dose of slow drug to put them out, an auto-doc on the pod administers antidote..pilot first (a day before the pod emerges from Jump) pilot then locates a safe landing spot, gives the ship a gentle nudge to get it going in the right direction..and there ya go.Jump 1 40 person Escape boat, in a 50 ton hull..
This was just a rough idea I had in my head, the details would need to be added...and the bladder system properly statted ad given a cost...and sweet talked past the rules guardians....but using that system you can build a nice tidy jump small craft...a 50 ton craft, with 20 usable tons, and J-1 range.....:coffeesip:
1. Use the JD-A.
2. Add fittings for a drop tank that will bring the volume to 100 dT, but do not install a drop tank.
3. Add an inflatable fuel bladder to the drop tank fitting that is the same size as the drop tank.
4. recess the volume required for the deflated fuel bladder into the hull of the ship (perhaps using the design for an air lock as a guide).
When your [let's say 50 dTon] small craft wants to jump, it inflates the [50 dTon] bladder and suddenly becomes a 100 dTon ship with PP-A and JD-A.
When it arrives at its destination, it deflates the bladder and becomes a 50 dTon small craft.
[Rules stretched a bit, but none were broken.]
if you were building a life pod for a starship, a small craft with 50 acceleration couches, 25 tons, a type starship power plant, cockpit, computer, and basic type SA reaction drives with one hour of fuel to get the pod away from the ship.
lets see,
Type a Star ship J-drive and power plant 14 tons...
acceleration couches for 40 people...20 tons
.cockpit...1.5....
fuel 12 tons ( jump + 4 weeks reactor fuel)
type C Gravitic drive 2.5 tons.
bladder system. 2 tons
..Overweight by 2 tons....
so drop the M-drive..replace with a 0.5 ton reaction drive Type sC using reactor fuel for reaction mass...add heat shielding and streamlining so it can make an powered atmospheric entry..and yer done
Passengers are given a dose of slow drug to put them out, an auto-doc on the pod administers antidote..pilot first (a day before the pod emerges from Jump) pilot then locates a safe landing spot, gives the ship a gentle nudge to get it going in the right direction..and there ya go.Jump 1 40 person Escape boat, in a 50 ton hull..
This was just a rough idea I had in my head, the details would need to be added...and the bladder system properly statted ad given a cost...and sweet talked past the rules guardians....but using that system you can build a nice tidy jump small craft...a 50 ton craft, with 20 usable tons, and J-1 range.....:coffeesip: