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AHL deckplans officially retconned?

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mike wightman

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In the discussion forums over on the Mongoose boards it has come to light that the changes to the deckplans for the AHL were deliberate and discussed with 'people'.

Is this an official retcon?

Is the game AHL now officially decanonised since the deckplans are no longer correct for the ship class?
 
I don't recall that thread, though I haven't compared the two sets either.

Could have been a subclass, or extensive refurbishment, which could keep both canon.
 
The old deck plans area multi deck tail sitting 'hotel floor' arrangement.

The new version has three decks and looks like a big Kinunir - that's not a refit...
 
I've dug out Supplement Three, Fighting Ships.

While I can't comment on individual details, it still seems the same high rise configuration.
 
In the discussion forums over on the Mongoose boards it has come to light that the changes to the deckplans for the AHL were deliberate and discussed with 'people'.

Where have those plans appeared?

I hope they are not official retcon, a I like AHL game with all its deck plans...

Too many adventures are based on them to allow for that
 
Is this an official retcon?

Is the game AHL now officially decanonised since the deckplans are no longer correct for the ship class?

GDW published a version of the AHL. Mongoose have published a version of the AHL.

By the power invested in me by myself I hereby officially and with all due ceremony entitle and empower you, in perpetuity, with full authority to take your pick.

Simon Hibbs
 
Where have those plans appeared?

I hope they are not official retcon, a I like AHL game with all its deck plans...

Too many adventures are based on them to allow for that
They are in the new MgT High Guard second edition.

A couple of people on the Mongoose forums commented on them and the reply was that it is an official change and that they were always meant to be like that according to 'discussions'.
 
A couple of people on the Mongoose forums commented on them and the reply was that it is an official change and that they were always meant to be like that according to 'discussions'.

Hmm, thinking about it I do seem to remember reading somewhere that the high-rise orientation was a screw-up. I think it was an interview, along the lines of 'Where did the unconventional deck layout of the AHL come about? - Oh we didn't mean it to be like that, the deck plan artist did it and it was too late to change it." That's purely from memory and I can provide no reference.

It would be interesting to verify it.

Simon Hibbs
 
While I wouldn't advocate this for every starship, I like it, it also gives a Star Trekkish vibe.


*wanders back to the COTI board after months of inactivity*


not quite sure what you mean. do you mean the high deck count form the x axis deck plans feel more "star trek", or the low deck count form the z axis plans feel more star trek (bearing in mind star trek uses z axis planned ships with maybe 20 or so decks, so either could be true).


*disappears off in the depths of j space*
 
The elevator.

Imagine how many conversations and encounters you can have.

true, although "elevator conservations" makes me think of NCIS these days, given how often that show uses the lifts for discrete meetings.


on a more serious note, a x-axis "tower block" design makes more sense on lower tech ships, specifically ones without artificial gravity, as then you can use thrust to simulate gravity. its a common enough sci fi trope, and on ships too large to land on a planet, deck orientation is really a matter of designer reference.
 
Hmm, thinking about it I do seem to remember reading somewhere that the high-rise orientation was a screw-up. I think it was an interview, along the lines of 'Where did the unconventional deck layout of the AHL come about? - Oh we didn't mean it to be like that, the deck plan artist did it and it was too late to change it." That's purely from memory and I can provide no reference.

It would be interesting to verify it.

Wait, what?

There's, what, 14 deck plans in the AHL box? And GDW just said "Hey Bob, make us some deck plans".

The amount of miscommunication, lack of over site, and mishandling that would suggest is legion.

Especially considering the cost of the product.

I bought this game back when it was published, and it was $40. That's $116 today. It was a classic "Dad gave me some money" kind of thing, when I was younger, and had less of an idea of value for money. Today, I would think long and hard about spending $100 on, well, most anything. Especially a board game.

So, having these deck plans "just show up", thus making the game much more expensive than perhaps it should have been (if it, say, had half the deck plan pages). That's just hard to imagine.

Next thing you know, you're going to tell me that the way Traveller spec'd out it's missiles is completely wrong and redone…oh, wait.
 
They are in the new MgT High Guard second edition.

A couple of people on the Mongoose forums commented on them and the reply was that it is an official change and that they were always meant to be like that according to 'discussions'.

Then they haven't looked at Marc's notes on his original drawing... available on DTRPG.
 
From the purely gamer's (and probably game designer's too) POV:

The AHL is 84 deck long.

Assuming 3 m/deck, that makes it about 252 m long

At the scale the game is (1.5 m per 1/2" square), it eould need an about 84 inches (about 2.1 m) map (a litle more, as it must have some margin). And still you probably would need more than a single deck map in a game...

How many of us have a table where it could be played it at home? Not me, for sure...
 
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