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Aliens; rubbersuits?

(continuation of post above)

All that made for a much better, a much stranger, adventure IMHO. There was no doggie specialist saying "Uh-oh! He wants to gain charisma by frightening us in front of his pack, so we should do this." or samurai pizza cat specialist saying "Just fight until you're scratched and it'll all blow over" or some starfish specialist saying "It's just an experiment, don't worry."

It was alien, not formulaic.

That's it then. Aliens IMTU were handled according to how human they were because, in the end, all aliens in RPGs are at least a little bit human.


Have fun,
Bill

1 - The same categories can be applied to fictional aliens for pretty much the same reason. In Niven's "Known Space", the Kzin might as well be human, the Puppeteers are only "somewhat alien", and the Outsiders are the "alien" aliens. The level at which we understand their motives and behavior places them in each category. Of course, understanding motives and behavior is central to how "playable" a RPG alien is. Cherryh's multi-species "Compact" setting is yet another example. The Chanur are simply furries, extremely well written furries, but furries nonetheless. The mehandosat(sic) are rubber suits, while the kiff are only somewhat alien, and the two hydrogen breathing species are wonderfully alien. I'd rather have the Outsiders and Cherryh's hydrogen breathers in my RPG games than the Kzin or Chanur(5).

2 - Why are Trek aliens "rubber suit" types? Before CGI was a glint in George Lucas' eye, let alone an option, budgetary constraints had something to do with it but the actual reason is that human actors had to play those aliens as they interacted with other other humans. You'll notice that when the stories featuring the CGI alien from the Voyager series changed from the "mysterious and potentially dangerous intruder/attacker" genre to the "we're talking with them" genre Species XYZ's appearance changed from that of CGI monsters to "Species XYZ wearing human rubber suits". The parallels with aliens in RPGs should be evidently obvious.

3 - One aspect of Aslan society that I feel should played up more in the cultural basis of most of their behavior. The Aslan don't act the way they do wholly because they're wired that way, they act they way they do because they choose to do so. They had a very nasty cultural purge a few decades after reverse engineering jump drive, there are still "heretic" Aslan fringe cultures both within the Heirate and beyond it in refugee states, and Imperial and Darrian Aslan don't behave exactly like their Heirate cousins. It's a choice, not a reflex. Males can handle money, females can learn to be a pilot, and all Aslans can understand that gender taboos shouldn't be extended beyond their species but their culture doesn't allow that to happen. The Aslan would be far more interesting and far more realistic if that fact appeared more often.

4 - While I did mess with his goal, I did not do so deliberately. I merely threw in the first Jgd-il-jgd encounter. He then tried to capitalize on it. He obtained authorization to go looking for the Jgd-il-jgd, he engaged in encounters when he did find them, used the extremely cryptic results of those encounters to gain more leeway, and eventually pestered the aliens enough to get shot at. The course of action was his and his alone.

5 - Sooner or later some bright graduate student in a comparative literature program is going to pen a superb paper on the co-evolution of GDW's Aslan, Niven's Kzin, and Cherryh's Chanur. The Aslan and Chanur are of roughly the same age with a slight edge going to the Aslan. Niven's aliens may be the oldest of the three, appearing in stories written in the 60s. However, we've learned much more about them in the stories written for the Man-Kzin Wars series which began in the 90s.

All three species show an eerily similar nature. Aslan and Chanur males are violent children guided and guarded by mercantile-savvy females during their interactions with others. (Chanur males aren't even allowed off-world!) Both the Kzin and Aslan received their setting's stardrive from other species; the Kzin hired as mercenaries by the interstellar Jotok whom are later enslaved while the Aslan receive TNS Pathfinder. (The Kzin stardrive is a "gravity polarizer" and not a FTL device.) The males of all three species also keep harems, albeit harems of non-sentients for the Kzin.

There are many other similarities I haven't listed and I'm not suggesting that anything like plagiarism occurred either. It seems that the various details associated with each of these fictional aliens somehow influenced the development of the others. I believe this to be especially true with the Kzin and Aslan stardrive stories as the Jotok story came well after the Pathfinder revelation. Niven's older stories mention a few Kzin slave species, the sonar-seeing Kdatlynto(sic) and others, but the Jotok are never mentioned nor is their previous role in hiring the Kzin or giving them stardrive technology. It seems that the Jotok story, which was written by a contributor to the series and not by Niven, is a direct riff on the Aslan.
 
There's a bit of a heresy I did with the background of the Aslan to make them even more interesting.

It's well-known that the Aslan learned to make jump drives by reverse-engineering the drive of some crashed ship, I believe it was Solomani in fact.

What if the crashed ship had survivors, or a survivor?

For instance, what if the Solomani jump survey was, say, crewed by a young man, like in his mid-20s. His job was just to chart worlds and so on for later expeditions. Because fuel and similar things were at a premium, he was alone in his ship. Because he'd have to spend weeks alone, they chose a somewhat loner type (the kind of guy who could accept being alone for weeks or months), who had to be reasonably academic (because he'd need to learn navigation and a dozen other technical and scientific skills to operate the first survey equipment).

He leaves on his "circuit", refueling at a dozen gas giants on his trek, gathering data. It's painfully boring, so he spends most of his time playing video games and is an avid reader. Then something happens, his ship develops a malfunction, perhaps a problem in his fuel filters that causes unrefined fuel to leak into his tank, producing either a misjump or perhaps rendering his drive inoperable, either way, he crash lands on the Aslan homeworld.

He's greeted by these TL0 primitives who haven't really had a chance to even develop beyond chipping stone for spearheads. The bow and arrow, fire, and similar things might still be way beyond them. The first thing he sees is that they (however vaguely) look like Kzinti from the sci-fi novels he's been reading. Seeing his ship is wrecked and he doesn't have the resources to repair it, he's going to be here for the rest of his natural life. So he sets about uplifting these "catmen-like" primitives reinforcing his own biases towards them as "Kzinti." Thus, it's this guy who is their Prometheus, who teaches them about fire, working metal, farming, the idea of animal domestication, and gives them a 10,000 jump start on civilization. Of course, he's also Pandora, because he introduces these ideas like men are supposed to be proud warriors obsessed with land and honor, while women handle the purse and so on and basically destroys Aslan culture before it ever even develops. The guy eventually dies, and through successive generations, he stops being a human and becomes an Aslan imbued with great wisdom and power.

Recently IMTU, the Aslan have discovered this, and it's made the archeologist (a female Aslan) the most hunted being in Aslan space by hordes of Aslan conservatives that don't want her discovery to be widely disseminated.
 
Epicenter,

There were survivors aboard TNS Pathfinder and they did help the Aslan reverse engineer the drives aboard her.

How long they lived and just what effects they had on the Aslan are open to debate. However, as I pointed out, the Aslan engaged in a "cultural purge" very soon after gaining jump and that purge laid down the social mores under which most Aslan live today.


Have fun,
Bill
 
He's greeted by these TL0 primitives who haven't really had a chance to even develop beyond chipping stone for spearheads. The bow and arrow, fire, and similar things might still be way beyond them.
The Aslans had worked their way up to spaceships, world wars, and nuclear bombs by the time the Pathfinder stumbled across them. There's was a mid-ranked Tlaukhu clan called the Ahyufirulushi that was leading the expansion into space and the two clans which found the Pathfinder, the Yerlyaruiwo and Khaukheairl, became afraid that they were close to developing jump drive. They panicked and provoked a war just to destroy the Ahyufirulushi space capability without any regard for collateral damage to outsiders. At the end of the war, Ahyufirulushi had fallen as a major clan. (This deed is the deep dark secret that the Yerlyaruiwo and Khaukheairl are so eager to keep).

Anyway, the 'primitives' would have been at TL8.


Hans
 
That is all well and good, Hans, but I think he was talking about an alternative idea, not canon ...

;)
 
Fingers and Toes

Not to sidetrack the discussion but I think alien is defined by more than just society-culture and other non-physical factors. Simply said, as humans we developed all of our science, mathematics and technical knowledge from being base ten creatures by birth.

Any other lifeforms, bipedal or not having a different set of fingers and toes will diverge from any similarity to the human 'norm' in such a radical fashion that the label alien would be an understatement.

Just a brief rant about the number of digits (or appendages) will be the deciding factor of whom considers whom a BEM.
 
OK, I've got a question? Just when did some genius decide to re-write history (and a major game point) by taking away the Aslan's "Major Species" status?

In all my CT material, the Aslan developed jump on their own, thus qualifying them for that "one of the six" status that is so important to the Imperium.

Now you are saying that it has "become known" that they didn't.

So, which version contained this particular "I've got to make a major change to justify my salary" revision of the setting?
 
OK, I've got a question? Just when did some genius decide to re-write history (and a major game point) by taking away the Aslan's "Major Species" status?

In all my CT material, the Aslan developed jump on their own, thus qualifying them for that "one of the six" status that is so important to the Imperium.

Now you are saying that it has "become known" that they didn't.

So, which version contained this particular "I've got to make a major change to justify my salary" revision of the setting?

This was one of the things that DGP discovered whilst looking at the dates in the CT Alien Module. Therefore, it was one of the many gags or jokes inserted by the game designers. Marc approved of this revision early in the MT era. It got codified by the time the MT Alien Module came about.

So it really depends upon your point of view...it was always there just the backstory was never developed until forbidden canon. Plus, having it as forbidden canon does not make it less canon...just subject to rewrites...look at the history of the Bible and see how much that has changed from author to author and rewrite to rewrite...we even have the whole Earth Goddess thing transposed and becoming a Garden.
 
OK, I've got a question? Just when did some genius decide to re-write history (and a major game point) by taking away the Aslan's "Major Species" status?
No one took away the Aslans' status as a major species. That's one of the points of that particular plotline.

In all my CT material, the Aslan developed jump on their own, thus qualifying them for that "one of the six" status that is so important to the Imperium.
In all your CT material, everybody believe that the Aslans developed jump on their own. However, in one of the Grand Tour adventurers (in TD17), the protagonists stumble over a secret that Aslan have kept for millenia; that they originally copied the jump drive from a Human starship. And as one Aslan points out, that doesn't alter their status as a major species one little bit. They're still major, because they're just as powerful as they were before the secret got out.

It's the whole link between discovering the jump drive on your own and major status that's flawed. What makes you a major species is having lots of room to expand when first you venture out among the stars. Obviously, there's a strong correlation between inventing the jump drive yourself and having room to expand. Or rather, there's a strong correlation between being given the jump drive by a visitor and said visitor having preempted a lot of the real estate near your homeworld. But the correlation isn't 1. The Aslans had room to expand because the paucity of organized interstellar rivals during the Long Night. The Solomani beat the odds; if things had gone differently and they'd been overrun by the 1t Imperium, they would have been a minor species even though they had invented jump drive on their own. And the Droyne never used their starships to expand off their worlds in any major way, so they're not really major, except by that flawed definition.

Now you are saying that it has "become known" that they didn't.
Well, it's become known among Traveller fans. In the OTU some pesky journalist has written a story that claims that the Aslans copied the jump drive from a Human ship. IIRC he even had some evidence to back him up. But how many believe him? Presumably the ones that would believe anything bad about the Aslans, proof or not. Beyond that, anyone who don't want to believe it can just disbelieve the evidence.

So, which version contained this particular "I've got to make a major change to justify my salary" revision of the setting?
Travellers' Digest #17. But it's not a major change (nor, indeed, a revision), just a minor elaboration on a tiny part of the setting.


Hans
 
my .02cr is to agree.

Regardless of inventing the J-drive or no it would seem foolish to call a species with a huge empire and the military to rival its neighbors a minor race.
 
my .02cr is to agree.

Regardless of inventing the J-drive or no it would seem foolish to call a species with a huge empire and the military to rival its neighbors a minor race.

Agreed. I think that's the whole point of the Aslan J-Drive issue anyway.
 
In all my CT material, the Aslan developed jump on their own, thus qualifying them for that "one of the six" status that is so important to the Imperium.

I've actually always liked that the Aslan didn't invent the stardrive and just copied it.

There's a lot of tremendously cynical things that go on in the OTU, like the two speeds of Xboat - one for the nobles and important people and the slower version for hoi polloi.

I like how when you ask, "So what makes a race a Major Race?" you'll get some kettle of fish about "Oh, well, you have to have developed jump drive on your own to be a Major Race, see?"

It's not true, of course, not really. It's really more like, "A few of us just decided we'd be Major Races because, well, we have the biggest guns, the most of them, and we're willing to use them and it puffs us up to be the biggest kids on the block and helps intimidate all the other kids and keep them in their place." They even have their token minority in the form of the Droyne:

White Tower Intellectual: "If you guys really mean that stuff about developing jump drive to be major, you should let the Droyne in."

Everyone Else: "Droywho? Aren't they like shopkeepers and owners of tiny restaurants and janitors?"

White Tower Intellectual: "They have this thing called the Six Races that'd give you pseudo-Divine Right for your club if you do."

Everyone Else: "Now that's sort of awesome and we can look all magnini... mangan... gracious and honorable. Yeah, why not."


But ultimately, everyone knows at some level it's basically a club of who has the most most guns. I'm sure that White Tower Intellectual also mentioned something like, "And the Aslan didn't really develop theirs" but that motion didn't really pass. It's so deliciously and horribly cynical.
 
There's a lot of tremendously cynical things that go on in the OTU, like the two speeds of Xboat - one for the nobles and important people and the slower version for hoi polloi.
Bad choice of example, since the canonical story is actually 'one for the Imperial Family and one for everybody else from high to low ('Really? What about the Imperial Navy and everybody rich enough to afford J6 ships?" "We'll just ignore them").' That is to say, the canonical story about X-boats isn't so much cynical as unworkable.



Hans
 
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