My thought in the other thread was that higher-tech ammunition would be a bit more widespread - it's small and easily transported, plus better materials. Though for me, gyroc rounds are TL8-9 and not as widespread as caseless as they're less suitable for non 0-G situations.
TL 9-12 caseless ammo would be the most common IMTU as that's what most worlds would be, or at least be interested in, plus it's the most versatile. There would be TL 8 and TL 13+ caseless but it'd either be native or specifically made for export. I should point out that, for my universe, caseless and binary propellant would be fairly interchangeable for gameplay, i.e. if a PC decides he wants his guns to be that, then they are - I am not changing the gameplay for it because it's fluff.
My mileage varies in that Start Wars Blasters are TL 11 or so.
TL 9-12 caseless ammo would be the most common IMTU as that's what most worlds would be, or at least be interested in, plus it's the most versatile. There would be TL 8 and TL 13+ caseless but it'd either be native or specifically made for export. I should point out that, for my universe, caseless and binary propellant would be fairly interchangeable for gameplay, i.e. if a PC decides he wants his guns to be that, then they are - I am not changing the gameplay for it because it's fluff.
Lasers are like Light Sabres, some people like them and some people don't. I actually see handgun lasers as pretty high tech IMTU (circa TL 14 for the heavy 'Star Wars Blaster' to TL 16 for the light 'Star Trek Hand Phaser') ... but those are just my preferences and intended mainly to spread out slug-thrower handgun progression from Brass Cartridge (TL 4+) to Caseless (TL 7+) to Gyroc (TL 10+) to Gauss (TL 13+).
Your Mileage will almost certainly Vary.
My mileage varies in that Start Wars Blasters are TL 11 or so.
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