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Annic Nova Questions

One addendum - since they are accumulators, however powerful, they should lose their charge over time, perhaps quickly, perhaps slowly. Basically, use the charge within a month or lose it.

That prevents dreadnoughts from loading up with a bunch of charged accumulators and doing a series of fuelless jumps straight to a capital.

However, it does not prevent Battle Riders from sporting Jump-6 drives and one accumulator, good for one jump. Or maybe two accumulators. You get the idea: these suckers have to be beyond the military's eager grasp.
 
Agreed. It would be fun to see someone develop a serious prequel/sequel to these great early Double Adventures, something like "Epidemic/Return to Yorbund". The original adventures are vague enough that it could probably be done in the original style, and without revealing all aspects of the mystery.

This seems fairly compelling and tantalizing.
 
Here's a 300t starship, produced by the same little guys who built the ANNIC NOVA.

Code:
VNUL77 JULIA: 

Using a custom 300-ton hull, the Julia is an exploratory merchant of unknown provenance.  It is a TL15 design.

It mounts jump drive-C and jump drive-B, no maneuver drive, and  collector-plant 
-E, giving a performance of two sequential jump-1s with tugboat attached,  (jump 
-2 and jump-1 without  it),  and maneuver-2 with tugboat attached.   A collector 
canopy uses a nearby star to  charge accumulators, which in turn power  the ship 
and jump drives.

Adjacent to the bridge is a computer Model/3.  There are 8 staterooms and no low 
berths.   The ship has 3 hardpoints and 3 tons  allocated for fire control. 
Installed on the hardpoints are 3 hybrid LMS turrets.

There is 1 ship's vehicle: a 50t tugboat.

Cargo capacity is 75 tons.  The hull is not streamlined.  The Julia
minimally requires a crew of 2:  pilot/astrogator and engineer.  
  

  Vol   Component
(300)  Hull NS
  20   Standard Bridge (6 consoles)
       Sensor Consoles:
        0.5  Obsolete Comms+7
        0.5  Obsolete Radar+7
        0.5  Improved EMS+2
        0.5  Improved Radar+2
        1    Standard Visor
        1    Standard Neutrino Detector
        0.5  Improved Field Sensor+2
        0.5  Improved Mass Sensor+3
        1    Standard Analyzer/Sniffer
  
   -   Computer model/3 
  20   J-Drive-C (J2/J1)
  15   J-Drive-B (J1)
  50   C-Plant-E
  
   3   Hardpoints:
         1  Obsolete LMS turret+5
         1  Obsolete LMS turret+5
         1  Obsolete LMS turret+5
          
  32   Crew:
       Pilot-2
       Astrogator-2
       Engineer-3
       Medic-0 or Medic-1
       Gunner-2
       +3 extra SRs
              
  20   Lounges
  12   Kitchen + Pantry
   3   Maintenance area
  50   Tug (see below)
  75   Cargo

Tug (50t):
 Vol   Component
 (50)  Hull, non-streamlined
   5   Quarter Bridge (1 console)
  20   MP-combo-drive-D (10 G)
   8   Power plant fuel (1 month)
  17   Configurable space
 
The dead family, and possibly the ship itself, are of Solomani origin.

How do I know this? The animated film in room 6 is none other than an episode of Road Runner/Wile E. Coyote. ;)
 
The dead family, and possibly the ship itself, are of Solomani origin.

How do I know this? The animated film in room 6 is none other than an episode of Road Runner/Wile E. Coyote. ;)

LOL! That's hilarious... I'll have to write that one down...

Sophont race appear to be unusually attracted to ancient animations produced at the dawn of the atomic era on Terra... and fine Solomani wine...

If true, then they really did visit the Solomani Rim first. Hmmmm!

Addendum So it may well be: channel 1 is "an animated film with a great deal of violence, but no apparent injuries".
 
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