Possible spoilers may follow, if you're a (new) player your GM would probably appreciate you avoiding reading beyond here
-
-
-
-
-
-
Well this is how I might rationalize it all*...
1084 - Fourth Frontier War ends. A young Duke Norris dispatches a ship, BC-9514 Kinunir, on a secret personal mission to appeal to the Emperor for more powers.
1086 - The Emperor issues an Imperial Warrant to be carried to Duke Norris aboard the Kinunir. Admiral Santanocheev's supporters at court get wind of the warrant and sabotage the ship's AI, embedding a code for the ship to 'hard land' (i.e. crash) on Algine while enroute.
1088 - The colonial Battle Cruiser Kinunir is reported overdue while on routine patrol in the Regina subsector area. A subsector wide search fails to locate any trace. Norris suspects foul play on Santanocheev's part but without proof, or knowledge of the Emperor's answer he cannot openly admit the true nature of the ship's mission. Effectively powerless for the time he returns to his duties to wait for an oppurtunity and does what he can to forstall the next frontier war he anticpates. The Emperor presumes the Duke's need for the warrant has passed or not yet come to pass and forgets about the minor politics of a far flung sector. Admiral Santanocheev discretely checks for the wreakage on Algine and is confused to not find it but can admit nothing, nor look too hard without arousing suspicion.
1105 - The crew of (ship's name deleted) discover the disabled Kinunir in the Shionthy system. While investigating it they restore the computer and it finally enacts it's embedded orders and eventually crashes on Algine. The incident is reported and the matter of the Kinunir is closed and buried by the Office of Naval Information (Santanocheev's private intelligence branch).
1107 - The Fifth Frontier War Duke Norris anticipated finally erupts. In the flood of information resurrected to plan the coming battles a heavily censored report of the ultimate fate of the Kinunir catches the attention of a Naval Intelligence operative who knew of it's true mission and he discretely alerts Duke Norris. Norris secretly visits the crash site while rumors of illness or worse circulate over his absence. He scours the wreckage and finds the warrant still secured in the indestructable safe. He returns home and while waging the war sets in motion his plan to put his operatives, loyal and witness to the warrant, in place for his coup.
1109 - Norris relieves Santanocheev of command by official decree of the Emperor's Imperial Warrant.
* - Or most of it anyway, there are of course other problems with Adventure 1 and The Spinward Marches Campaign, especially if you ran your own Adventure 1 differently. Like if you let the PC's find the warrant. Anyway, all I'm saying is with a little imagination I can make it all work, including MWM's statement taken just as it is.