Baroun Tardis
SOC-12
The idea of Nobility actually meaning something, that loyalty and honor are active elements of personal interaction and that people are mature and responsible enough to handle life are the three cultural things that draw me to the Third Imperium and make the setting one of my favoritesLet me be “that guy” and take a COMPLETELY different view of this whole thing.
Rather than view Traveller and the 3rd Imperium (and mustering out with weapons and armor) like21st Century Western Europe with some of the tightest gun control on the planet(and a goal of protecting a vulnerable local police force from potential abuse by former soldiers suffering PTSD) …
What if there was a REAL Nobility with real interstellar power and these soldiers mustering out were a valuable (and loyal) resource that either the Noblemen, Officers or Military Intelligence Branch might wish to maintain contact with … perhaps officially, perhaps semi-officially, perhaps unofficially. Would it be a TERRIBLE thing if an especially loyal Sergeant left the service of an appreciative LORD with a FGMP as a “thank you”? Would that Sergeant be inclined towards loyalty and support of the services and the Imperium even in their civilian life?
Let’s go one step further and assume that this Sergeant travels to some frontier world where the local LEO encounters some Vargr raiders. As the LEO armed with ACRs faces off against Gauss armed Vargr Mercs, might that Sergeant with a FGMP come in handy?
… but what if he (fill in the blank).
Yes, indeed. What if! What if the sergeant betrays the trust that an Imperial Baron has placed in an NCO under his command? What if a former hero shames his unit of the Imperial Marines? SOMEONE WILL WANT TO DO SOMETHING! Someone will want answers.
… that is the stuff that adventures are born from.
On the other hand, every day that Sergeant has a decision to make about how HE will repay the trust given to him. Quid pro quo. Does anyone remember the scene from Firefly when the Preacher made contact with the Navy? Sometimes it can be GOOD to know people and have a SEH in your service record.
[EDIT] Post edited to redact modern reference and self reported. While I intended NOTHING political in the statement, but was merely contrasting MODERN SOCIETY to a HISTORIC FEUDAL SOCIETY with respect to a "knight" leaving service, it could be read as a rules violation ... and the Rules apply to Moderators as well as everyone else.
Consider this an official reminder to avoid current politics in our discussions.
I mentioned farther up in this thread about giving an NCO who got Knighted her arms and armor when she left the Marines - because of reasons very similar to yours above. And... shock... the player got it. She played the character like a mature, honorable, adult.
What I dislike about high law level societies is the idea that everyone is untrustworthy and venal and about to go ballistic, and all that can be done is mitigate the damage by limiting what weapons are available to them. One thing I do when running games is increase the odds of running into people like that, because it's what society seems to expect of them. The logic is :
If the people on Carmel grow up being told that not only can you trust your neighbor with a gauss rifle, but it's a good thing they have one in case a Hellmu comes prowling, then when they reach adulthood they have a mind set that with great firearms come great responsibility.
If the people on <insert high law level world> grow up being told that everyone is out for no one but themselves, and everyone is just a thin veneer of civilization over savagry, and that's why we need the Jackboots and nobody can legally own anything more dangerous than a nail file... then when you're in a dark alley and the Jackboots aren't looking, then you can be fairly sure some junkie with a zip gun is going to mug you.