Hello and welcome to everyone.
Back in 1981 (published in 1982) I wrote a series of articles on a megacorp - Terrax Terraforming Inc.
These articles appeared in Chaosium's Different World Magazine. I wrote 2 that never appeared.
Several people over the last few years have asked that I update them and include the unpublished material. I am in the process of doing that. But I have some questions.
1) Classic Traveller or some other version (I am willing to put 2 sets of stats in the article, but I don't have the time to do every version).
2) Are more of the key characters from the megacorp or more ships or more equipment interesting to people? I probably have time to really focus on one area - or do some more work on two (not as extensive).
3) Do real world process (e.g. physics) matter to anyone?
4) Does the terraforming process matter to anyone?
5) What else would you like to see in the articles (e.g. short narratives from the campaign I ran with Terrax to provide mood or intent or other content)?
It will probably take until summer to find an artist who can work for what I can afford to recreate and create the right illustrations and to finish the articles.
Thank you in advance.
Doug Houseman
Back in 1981 (published in 1982) I wrote a series of articles on a megacorp - Terrax Terraforming Inc.
These articles appeared in Chaosium's Different World Magazine. I wrote 2 that never appeared.
Several people over the last few years have asked that I update them and include the unpublished material. I am in the process of doing that. But I have some questions.
1) Classic Traveller or some other version (I am willing to put 2 sets of stats in the article, but I don't have the time to do every version).
2) Are more of the key characters from the megacorp or more ships or more equipment interesting to people? I probably have time to really focus on one area - or do some more work on two (not as extensive).
3) Do real world process (e.g. physics) matter to anyone?
4) Does the terraforming process matter to anyone?
5) What else would you like to see in the articles (e.g. short narratives from the campaign I ran with Terrax to provide mood or intent or other content)?
It will probably take until summer to find an artist who can work for what I can afford to recreate and create the right illustrations and to finish the articles.
Thank you in advance.
Doug Houseman