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Behind the Claw Questions

Thank you Mr Zeigler. I guess thats possibility #4 both are correct. Also, I guess I'll finnally have to figure out how to subscribe to JTAS.

plop chirps, flaps wings, flys around.
 
NAF old boy - some of us have been waiting for the Muodray biz for a few years now. Dont be shy SPILL THE XXXXXXX BEANS!

Cordially

EV
 
I'd certainly be willing to rework BtC for a second edition. As to demand, one games store owner told me that for every Rim of Fire they sold, he got 3 requests for BtC.
 
Behind the Claw is certainly on the short list of books to consider for a reprint or second edition. I don't get a lot of input into that decision, though. The sales-and-marketing folks are in the driver's seat on that one, and so far they've not been enthusiastic about reprinting anything but the GT core book. Once we get a healthy release schedule going again, that may change.
 
Since we have someone working on Atora, will this lead to a GT Regina Planetary Survey Book in the not to distant future?
 
The idea of the Sword Worlds sourcebook sounds a bit like taking some of Fading Suns, Star Crusade series and Travellerizing it.

Do we have a tentative list of things that will be coming out of the Traveller line from SJG? I mean after Starships, Humaniti and Nobles are cleared the landing bay.

Sadly, I feel that SJG is seriously neglecting a fan base that would help rescue it from some its financial woes. I mean if you look at the loyality of Traveller fans who are hungering for something new, there is an near endless reserve of capital.

I, for one, who hates the GURPS system, will still buy GT, because of the high standard that it sets. But, when it will come time to choose, I think that I still prefer T20, as it innovates and stays closer to a sense of wonder rather retreading over the same pathways that was CT. Which isn't that why I buy FFE products?

(sorry Jon, I am just waiting for something really new to announced in the GT milieu but it just doesn't seem to want to happen...Interstellar Wars is looking more like Imperium rather than breaking new ground like Transhuman Space does. So as the line editor can you not give us the taste of what is to come? Surely marketing & distribution watches things like these lists and actually sees the potential for Traveller versus some of the Generic lines. [eg. GURPS Rogues])
 
Kafka opines:
I, for one, who hates the GURPS system, will still buy GT, because of the high standard that it sets. But, when it will come time to choose, I think that I still prefer T20, as it innovates and stays closer to a sense of wonder rather retreading over the same pathways that was CT. Which isn't that why I buy FFE products?
plop grits teeth, snarls, enhances calm, chants "Mellow, Mellow"

Ok. I happen to like gurps, and while I don't like a straight GT game*, the wonderful thing about gurps is that the system allows you to do your own thing very easily. As for T20, I'm still trying to fathom the character generation :rolleyes: On FFE, I'll buy any CT item they put out, and hope in the not to distant future that actual new CT stuff will be produced. So I guess its all in the eye of the beholder. :D

* My Traveller game MUST have one man scout ships; straight GT makes this a difficult proposision to do.

Reposting a previous question:
Since we have someone working on Atora, will this lead to a GT Regina Planetary Survey Book in the not to distant future?
 
Originally posted by JFZeigler:
For what it's worth, we just published a writeup on the city of Atora in JTAS. The author was Hans Rancke-Madsen. He placed Atora fairly close to Credo, with the assumption that it's a much smaller city. Which isn't unreasonable - the capital of a place certainly doesn't have to be one of the biggest cities in the place.
Also, I resolved the discrepancy by making Atora the capital of the Duchy of Regina. Credo is the capital of the Regina System, an altogether different political entity.

And it's not that much smaller. It's pushing 15 million...


Hans
 
Originally posted by daryen:
My suppositions are an attempt to explain why they are suddenly active (after being fairly inactive for over a thousand years).

But not only are they scary because of their willingness to "do what is necessary", but they are able to do that with a restored TL13. (In GT they regain their lost technology a full 50+ years ahead of when they do in the TNE timeline.)
Actually, unless Jon has edited that bit out again, I explained that little implausibility away in the writeup of the Darrians for Humaniti (I could not concieve of any way that the Rebellion not happening could cause the Darrians to skip 70 years of scientific and technological development).


Hans
 
Originally posted by rancke:
Actually, unless Jon has edited that bit out again, I explained that little implausibility away in the writeup of the Darrians for Humaniti (I could not concieve of any way that the Rebellion not happening could cause the Darrians to skip 70 years of scientific and technological development).
While I do agree with that sentiment, I must point out the GT Darrians are quite different from MT/TNE Darrians.

MT Darrians are still the wallflowers they have been for 1000 years. The TNE Darrians, while more agressive, are still totally under the shadow of the Regency. In both cases, the Darrians are still accepting that they have been consigned to their little subsector and are willing to live with that.

By comparison, the GT Darrians are stark, raving warmongers. They are aggressive, expansionistic and very much on the go. They believe they must expand or die, so they are hell-bent to expand.

Consequently, the presence or absense of the Rebellion has nothing to do with their regaining the technology. Actually, the Regency sourcebook almost flat out states that their technological recovery was a joint process with the Regency. In GT, their completely different and totally aggressive attitude is the reason for the sudden leap in technology.

BTW, did you fix the error in the BtC description of the Darrians? (The statement "Despite this slender appearance they are actually stronger than typical humans, though a little less dextrous." That is completely wrong. They are a little less strong, but just as dextrous as typical humans.)

Also, where any of the other Darrian threads given in BtC (e.g. the Spinward Missions) expanded on in Humaniti, or where those ignored?
 
Greetings Mr Rancke!

Since you've worked up Atora, does this mean we might see a Regina Planetary Survey guide/book in the not to distant future?
 
Originally posted by plop101:
Greetings Mr Rancke!

Since you've worked up Atora, does this mean we might see a Regina Planetary Survey guide/book in the not to distant future?
No. I'm just running a face-to-face campaign set in the Duchy of Regina. The PCs are troubleshooters for Oberlindes Lines and headquartered in Atora. So I submitted the map I made for my players.


Hans
 
Originally posted by daryen:
While I do agree with that sentiment, I must point out the GT Darrians are quite different from MT/TNE Darrians.
That is a position that I can't agree with. I am of the firm opinion that the only differences between the GTU and the OTU [ought to] stem from changes emanating from a single change point somewhere in 1116. Any differences that can't be explained that way are (again just IMO) a bona fide canon conflict and should be fixed one way or the other.

BTW, did you fix the error in the BtC description of the Darrians? (The statement "Despite this slender appearance they are actually stronger than typical humans, though a little less dextrous." That is completely wrong. They are a little less strong, but just as dextrous as typical humans.)
I caught it. I don't know if the fix I came up with made it into the book: According to GURPS Space humans that grow up under light gravity gets a -2 to their base strength. So I said that Darrians who grow up in Earth-like gravity have a base +1 to strength, which means that Darrians that grow up on Darrian winds up with a net -1 to strength.

Also, where any of the other Darrian threads given in BtC (e.g. the Spinward Missions) expanded on in Humaniti, or where those ignored?
Mostly ignored. I didn't feel like disregarding the fact that Foreven had been designated a GM's preserve.


Hans
 
Originally posted by rancke:
</font><blockquote>quote:</font><hr />Originally posted by daryen:
While I do agree with that sentiment, I must point out the GT Darrians are quite different from MT/TNE Darrians.
That is a position that I can't agree with. I am of the firm opinion that the only differences between the GTU and the OTU [ought to] stem from changes emanating from a single change point somewhere in 1116. Any differences that can't be explained that way are (again just IMO) a bona fide canon conflict and should be fixed one way or the other.
</font>[/QUOTE]This effectively means that the Darrians in BtC are fundamentally different than the Darrians in Humaniti. I kinda liked the BtC Darrians, but I understand your reasoning.

</font><blockquote>quote:</font><hr />Also, where any of the other Darrian threads given in BtC (e.g. the Spinward Missions) expanded on in Humaniti, or where those ignored?
Mostly ignored. I didn't feel like disregarding the fact that Foreven had been designated a GM's preserve.</font>[/QUOTE]That's unfortunate. Since the Darrians would never invade either Sword Worlds or Imperial worlds (even client states), the only possible direction for them to expand is Foreven.

Considering that we know where all of the worlds are, that we know the political boundaries and that we even know 5 of the UWPs, I don't see where it would violate the "GM's preserve" to say that the Darrians are expanding into Foreven and that they have two (or however many) client states and that they have had skirmishes with the Avalar. Giving them at least an abstract outlet for the expansion is better (IMO) than just cancelling it out because of a "GM's preserve".

BTW, thank you for answering my questions. While I am (obviously) not thrilled with some of the responses, I do appreciate your taking the time to respond.

Finally, you may be my last hope for one other GT related Darrian question I have. Is Dorianna really part of the Darrian Confederation, or is that a mistake in BtC? I can't figure if it was intentional, if they had really meant to include Kardin (which was interdicted by the Confederation), or whether it was just a "typo" mistake.
 
Originally posted by daryen:
</font><blockquote>quote:</font><hr />Originally posted by JFZeigler:
</font><blockquote>quote:</font><hr />Originally posted by daryen:
So, Mr. Zeigler, can NAF and MJD explain what they had in mind?
I have no objection.</font>[/QUOTE]Cool!

And thank you.

So, MJD and NAF, what *were* you planning with the Darrian spinward missions and the Droyne/Moudray thread?

Oh, and what is on Excalibur's moon?
</font>[/QUOTE]I will talk to Martin when i see him next Monday about writing up some details on the Darrians and the Droyne.
 
I hate to erratta-ize (no I don't, but I'll be polite), but in BtC the Red and Amber Zone symbols seem to be switched. So when/if you get to reprint/redo it, this should be fixed.

Don't take this as ill-intended criticism, but this has always picked at me.
 
Originally posted by Jame:
I hate to erratta-ize (no I don't, but I'll be polite), but in BtC the Red and Amber Zone symbols seem to be switched. So when/if you get to reprint/redo it, this should be fixed.
I am quite sure that if there is to be a second edition of BtC, they will include all known errata. The swapped zones are one of the know issues.
 
Originally posted by NAF:
I will talk to Martin when i see him next Monday about writing up some details on the Darrians and the Droyne.
Thank you very much! I look forward to seeing the results.
 
Originally posted by daryen:
</font><blockquote>quote:</font><hr />Originally posted by NAF:
I will talk to Martin when i see him next Monday about writing up some details on the Darrians and the Droyne.
Thank you very much! I look forward to seeing the results. </font>[/QUOTE]Just bumping the topic to see if you came up with anything yet.
 
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