Is Sigg's example correct? The way I read Book1 in the reprints was that each dice was a wound and the first wound (read:dice) was randomly allocated, the others by choice. Now, I used to randomly assign all 3 (though not necessarily to the same stat) on the first hit, but re-reading the confusing Book1 version in the reprint, Robert's original understanding matches *what I read* if not what I remembered.
Can someone, fair use being in mind, reproduce the example for Starter Traveller here for consideration?
Once you play MT, this whole discussion kind of goes away, but I would like to know the right mechanism for CT. Allocating single dice randomly gives a moderate chance of a first-shot knockout, allocating the first dice only randomly gives almost none (as people will allocate the other dice to the other attributes and thus generally not go down), and allocating all X dice at once on one stat gives a very high chance of a knockout (3D will average 10.5).
Interesting contrast to MT: A single shot that isn't just a grazing show will tend to drop most unarmoured characters (doing 3 points). An armoured character will tend to take 1 point. But a good shot (with exceptional success) can take you right out of the picture if you are unarmoured... bang.
I'd just really like to know (from ST) what the actual example says. Thanks.
Can someone, fair use being in mind, reproduce the example for Starter Traveller here for consideration?
Once you play MT, this whole discussion kind of goes away, but I would like to know the right mechanism for CT. Allocating single dice randomly gives a moderate chance of a first-shot knockout, allocating the first dice only randomly gives almost none (as people will allocate the other dice to the other attributes and thus generally not go down), and allocating all X dice at once on one stat gives a very high chance of a knockout (3D will average 10.5).
Interesting contrast to MT: A single shot that isn't just a grazing show will tend to drop most unarmoured characters (doing 3 points). An armoured character will tend to take 1 point. But a good shot (with exceptional success) can take you right out of the picture if you are unarmoured... bang.
I'd just really like to know (from ST) what the actual example says. Thanks.