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Book 2 Scout/Courier...too much fuel?

Allensh

SOC-12
I can't believe after all of these years that I'm confused about this..must be a sign of age.

If, as Book 2 states, jump drive fuel equals 10% of the ship's tonnage times the jump number, then a 100-ton Scout/Courier uses 20 tons of fuel per jump, correct?

Then why is the ship listed as having 40 tons of fuel? Can it jump twice without refueling? Have I somehow missed this fact for over 20 years?

Also, is power plant fuel assumed to be stored with the power plant itself or is that included in fuel tankage, thus meaning the ship would have less than 2 jumps because of the power plant fuel?

I feel stupid even asking this but I was looking at the ship this morning and it just struck me...

Allen
 
The book 2 scout/courier has 40 tons of fuel because it needs 20t for the jump drive and 20t for the power plant.

Power plants in LBB2 ship design require fuel = 10t x power plant number
 
The book 2 scout/courier has 40 tons of fuel because it needs 20t for the jump drive and 20t for the power plant.

Power plants in LBB2 ship design require fuel = 10t x power plant number


*SLAP* (sound of hand hitting forehead)

D'OH!

I forgot that you had to use Book 2 power plant fuel formulas! Boy, those Book 2 plants are way less fuel efficient than their HG cousins, aren't they?

Ok now I REALLY feel stupid :)

Allen
 
Don't worry about it lol - you should see some of the mistakes I made with High Guard for years...

as to LBB2 power plants being less fuel efficient, they are for small ships, but for large ships they can be much more efficient than HG designs depending upon TL etc.
 
...and they get more efficient as the volume goes up. For example, a 5000 ton ship with Maneuver 1 only needs 10 tons of fuel...
 
...and they get more efficient as the volume goes up. For example, a 5000 ton ship with Maneuver 1 only needs 10 tons of fuel...
Which is still far more than a plausible fusion power plant for such a ship would need, right?


Hans
 
Pretty much. This is why, with a bit more knowledge of fusion research handy, the PP fuel requirements were greatly reduced in TNE (along with many of the power needs that were pushing Traveller firmly into Science Fantasy). Of course, TNE also used fuel as reaction mass for the MDrive, so overall fuel needs stayed high, but the little things like life support can be run for years on very little fuel.
 
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