mike wightman
SOC-14 10K
Anywhere within 4 light years, including where you jumped from.Assuming you can measure the energy output of the jump drive, you might come to the conclusion the exit point is within four light years.
Anywhere within 4 light years, including where you jumped from.Assuming you can measure the energy output of the jump drive, you might come to the conclusion the exit point is within four light years.
Which just proves the T4 authors didn't know the game as well as they thought they did.OK how well drop tanks work depends on which ruleset yout TU designs the ships with.
T4 FF&S: 1) Jump drives required to have built at TL 15+. They do NOT have to be max jump drives, a TL 15 drive at J1 can use drop tanks.
2) Drop tanks can be made at any A or B port, however this means the materials used will vary, which makes the fuel carried in a 10DT drop tank inconsistant depending on construction materials used.
3) Drop tanks are to be armored to the same standard as the ship they are mounted on.
4) You may procure comformal tanks that maintain the ship's streamlining, but are limited to 20% of the hull displacement.
Erratta for pp 16: "In the 3rd Imperium, jump drives capable of using drop tanks were not developed till 1090 and can only be manufactured on TL 15 worlds. However, Drop tanks can be manufactured on most worlds that can build hulls."Which just proves the T4 authors didn't know the game as well as they thought they did.
Could you provide a reference to drop tanks being only TL15 in T4 FF&S because I can't find it.
HG79 makes drop tanks effectively a TL12 technology, while HG80 onwards doesn't have a TL restriction that I can find.
So T4 FF&S authors bring you TL15 drop tanks and a hydrogen filled jump bubble. Time to just ignore the book.
So all those TL-14 Gazelles are in fact from TL-15 worlds, in contradiction of years of canon.Erratta for pp 16: "In the 3rd Imperium, jump drives capable of using drop tanks were not developed till 1090 and can only be manufactured on TL 15 worlds. However, Drop tanks can be manufactured on most worlds that can build hulls."
Adding contradicting Canon in the footnotes of an errata? Yeah, I will disregard that...Erratta for pp 16: "In the 3rd Imperium, jump drives capable of using drop tanks were not developed till 1090 and can only be manufactured on TL 15 worlds. However, Drop tanks can be manufactured on most worlds that can build hulls."
No, just the jump drives are imported from TL 15 yards. I used this in the islands campaign to give some better legs to the lower tech squadrons.So all those TL-14 Gazelles are in fact from TL-15 worlds, in contradiction of years of canon.
I can easily ignore that particular error introduced by errata then.Erratta for pp 16: "In the 3rd Imperium, jump drives capable of using drop tanks were not developed till 1090 and can only be manufactured on TL 15 worlds. However, Drop tanks can be manufactured on most worlds that can build hulls."
Maybe. They increase the tonnage on the way in reducing your Jn. It would really depend on how far you are jumping on that last jump into combatI have recently come to the conclusion that drop tanks are, or should be, ubiquitous on military ships (and pirates).
Actually not necessarily so, you can resize the jump drive to jump the full JN with the drop tank attached. Edit, at least in rule systems that let you do that.Maybe. They increase the tonnage on the way in reducing your Jn. It would really depend on how far you are jumping on that last jump into combat
I've never played a version where one can just change the JD size on the fly. Which Trav version is that?Actually not necessarily so, you can resize the jump drive to jump the full JN with the drop tank attached.
Not on the fly, in the shipyard when you install a larger jump drive and an auxillary power plant and use the volume previously dedicated to the flag officer's private dining room and the crew's swimming pool. Example J4 scout intially has a jump drive of 5 DT and needs 40 DT of fuel to J-4 one time. Is retro fitted with a 70DT drop tank and the jump drive uprated to 8.5DT and the internal jump fuel reduced to 20DT to allow the space for the grappels expansion of the jump drive and power plant. It is now displacement 170DT does a J-4 jump with 68 DT of fuel, and can drop the tank and do a J-2 on internal fuel. EDIT: If you add a 2nd grappel for use with a 2nd drop tank with 68 DT of usable fuel, removing 10 more DT of the internal tankage you can then J-4, expend the 2nd drop tank, then J-4 back retaining the first tank with 12 tons fuel remaining. (assumming diverted 2 DT from the 70DT tank to top off the power plant fuel before dropping the remaining tanks and emergency J1 out.I've never played a version where one can just change the JD size on the fly. Which Trav version is that?
Nope. Doesn't work that way. When the ship is designed and built the engineering part of the ship has tonnage allocated. You cannot later grab random areas of the ship to make bigger drives. No more thaan you could with a real warship.Not on the fly, in the shipyard when you install a larger jump drive and an auxillary power plant and use the volume previously dedicated to the flag officer's private dining room and the crew's swimming pool.
And that is why I said depending on your ruleset, LBB5 user Later editions did not have a specified engineering section.Nope. Doesn't work that way. When the ship is designed and built the engineering part of the ship has tonnage allocated. You cannot later grab random areas of the ship to make bigger drives. No more thaan you could with a real warship.
So, my original concern/problem stands. "They [drop tanks] increase the tonnage on the way in, reducing your Jn. It would really depend on how far you are jumping on that last jump into combat"
ALL editions have you account for the tonnage according to the drives you install.And that is why I said depending on your ruleset, LBB5 user Later editions did not have a specified engineering section.
If I can hazard a guess, this is about reverse engineering the displacement per jump number from the tonnage used for the jump drive.Actually not necessarily so, you can resize the jump drive to jump the full JN with the drop tank attached. Edit, at least in rule systems that let you do that.