This goes back to the thread that E 2-4601 started about his efforts to rework the basic CT CharGen with some advanced elements included. One of the things he mentioned was including branch specific skill tables for some of the careers.
My suggestion is instead of building a separate table for each branch (1-6 possible), make one large combined service skill table (1-10 possible) for the entire service, and use ranges within the table for each branch.
So, here is my Army Service Skill table example:
1 Computer
2 Gunnery
3 Mechanical
4 Heavy Weapons
5 Gun Combat
6 Forward Observer
7 Recon
8 Melee Combat
9 Tactics
10 Leadership
Branch Modifiers: Field Arty 0, Armor/Cav +1, Infantry +2, Commando +3, Rank E3/O2 or above +4
It's still a work in progress, but let me explain the logic behind it.
My take is that at the CT level of resolution, there should be some differentiation between the branches, but also a huge amount of overlap. Each branch should probably have a specific set of skills, but most of those specific skills will be shared with other branches which are similar, but not identical to the others.
So, the logic of the table is set up this way. There is a core set of “Infantry” skills that all the branches are going to share, but they get differentiated from there. FA gets the computer skill because of the Fire Direction Center. Other than that, it is pretty much identical to Armor/Cav with big vehicles mounting big guns. Armor/Cav doesn't get the Computer skill, but picks up Recon (because of the Cav Scout part of the branch). Infantry, Armor/Cav, and FA all get Mechanical because the troops are going to spend a lot of time working on their vehicles. On the other end, Commandos loose the Mechanical skill because they are primarally light troops, but pick up Tactics because they work in smaller groups, so the lower level troops have to learn tactics. Leadership is available to Squad Leaders or Company Commanders and above because the lower level troops and the new LTs should be focused on learning their branch skills.
So, that feels about right for a CT style system to me (and it should save enough space to make room for schools
).
My suggestion is instead of building a separate table for each branch (1-6 possible), make one large combined service skill table (1-10 possible) for the entire service, and use ranges within the table for each branch.
So, here is my Army Service Skill table example:
1 Computer
2 Gunnery
3 Mechanical
4 Heavy Weapons
5 Gun Combat
6 Forward Observer
7 Recon
8 Melee Combat
9 Tactics
10 Leadership
Branch Modifiers: Field Arty 0, Armor/Cav +1, Infantry +2, Commando +3, Rank E3/O2 or above +4
It's still a work in progress, but let me explain the logic behind it.
My take is that at the CT level of resolution, there should be some differentiation between the branches, but also a huge amount of overlap. Each branch should probably have a specific set of skills, but most of those specific skills will be shared with other branches which are similar, but not identical to the others.
So, the logic of the table is set up this way. There is a core set of “Infantry” skills that all the branches are going to share, but they get differentiated from there. FA gets the computer skill because of the Fire Direction Center. Other than that, it is pretty much identical to Armor/Cav with big vehicles mounting big guns. Armor/Cav doesn't get the Computer skill, but picks up Recon (because of the Cav Scout part of the branch). Infantry, Armor/Cav, and FA all get Mechanical because the troops are going to spend a lot of time working on their vehicles. On the other end, Commandos loose the Mechanical skill because they are primarally light troops, but pick up Tactics because they work in smaller groups, so the lower level troops have to learn tactics. Leadership is available to Squad Leaders or Company Commanders and above because the lower level troops and the new LTs should be focused on learning their branch skills.
So, that feels about right for a CT style system to me (and it should save enough space to make room for schools
![Big grin :D :D](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png)