Originally posted by thrash:
...many (most?) versions of Traveller do not account for the cost of routine consumables, nor unscheduled replacement of components.
CT includes costs for life support, of course, and somewhere there is a reference to minor repairs being made using "ship's stores," which I've always assumed is a part of the engineering section and includes replacement parts for the most common repair needs on the ship.
As far as the original post, I don't have my books handy, but doesn't
T20 include something on routine maintenance performance and cost?
As for me, I handle this two ways. First, I assume that the adventurers are smart enough to do the little things without having to tell me - part of being the ship's engineer is handling the routine inspections each week that get entered into the ship's log. Second, I use the malfunction rules in
JTAS 15 (I may have that issue number wrong...) - because minor malfunctions are fairly frequent under this system, it does a nice job of keeping the players on their toes and requiring the players to expend a few credits on a sputtering m-drive or a balky air recycler.
I tend to think that unless the circumstances of the game dictate otherwise, most players would not allow their characters to space without making some effort to maintain their ships, so I don't see the need to put this in the forefront any more than the malfunction and annual maintenance rules already do.
That's how we roll.
