Now that we've all had our fun, you can, of course, play your games in any manner you wish. If your games need special snowflake exceptions to make them more enjoyable go right ahead and grant them.
Just don't tell me that a small craft can realistically dock with a ship that can still yaw, pitch, and roll, okay? If you want it happen in your games, so be it. Just don't tell me it can actually happen because you damn well know it can't.
And, yes, yes, yes, I know Traveller isn't realistic. There's all sorts of magic tech in use and there's all sorts of realistic things it ignores. However, there's other stuff it's pretty hard nosed about and vector movement is one of those things. So, while you can point to "magical" maneuver drives and decide that other "magical" events should happen whenever you want them to, I'd rather not.
I want to tweak the dial more towards science-fiction than science-fantasy. You, naturally, can tweak the dial towards anything you want.
Just be honest with yourself and admit that small craft can dock with ships that can still yaw, pitch, and roll because you want it so to make your games more enjoyable for your players and not because it's in any way realistic.
And Magnus? Being published doesn't mean a ▮▮▮▮▮▮n thing. Both you and I have seen utter shit published for this game over the last 30-plus years. Being published doesn't not mean the material in question is automatically good.