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Clydesdale

Spartan159

SOC-13
Knight
This is something I am working on while attempting to navigate the starship construction rules, the design is a larger armed subsidized R merchant in concept.

Merchant ATG-FA12 Clydesdale Class Type ATG MCr 320.95

The Clydesdale Class Merchant is a design in use by Oberlindes Lines. Built on a TL 15, 600 ton Airframe hull, the ship has Jump drive F and Maneuver drive C powered by a Fusion Powerplant F giving performance of Jump 2 and 1G of accelleration. Fuel tankage provides for one jump 2 and 31 days 10 hours of operations. Fuel scoops (100 tons/Hour) fuel intakes (40 tons/hour) and fuel bins (20 tons/hour) are provided along with a fuel purifier (4 tons/hour, or 23 hours 24 minutes for a full tank) allowing for complete wilderness refueling. 6 Hardpoints are installed, with 4 Quad Beam Laser turrets in 2 batteries and 2 Quad Missile Turrets in one battery standard.

The ship operates with a crew of 8: Pilot, Astrogator, Engineer, Medic, Cargo Master/Steward Medic and 3 Gunners. There are 8 luxury staterooms, 1 sickbay and 2 Medical Low berths. Adjacent to the Bridge is a Computer Model 1/bis.

The lower through-hull deck holds 336 tons of cargo, and adjustable landing legs with pads and wheels allow for both glide landings or VTOL rough terrain landings, along with raising or lowering the cargo deck to meet loading ramps

Attached to a streamlined bracket on the top of the vessel is a standard 20 ton Launch



Code:
    Tons  TN  Component                             MCr  Notes
--------  --  ----------------------------------- -----  --------------------
     600  15  Airframe Hull                          44  includes wheels
       0  15  Jump Grid                               6  
     1.5  12  Ult. Landing legs with pads            18
       0  8   Lifters (VTOL Assist)                   6
       0  15  AV=12. 1 Ult. Anti-Rad Polymer          0  AV= (15/2)+4 RU
    4.75  13  Ult. Power plant 2 (F)                 57  P2 Eff. 1.3
    8.75  15  Ult. Jump drive 2 (F)                 105  J2 Eff. 1.3
       5  9   Maneuver drive 1 (C)                   10  1G
      84  15  Jump Fuel (2 parsec)                    0  0.7 fuel use, 42t/Pc
     9.6  15  Plant Fuel (34d 6hr)                    0  0.7 fuel use
     0.5  8   Fuel Scoop (100t/hr)                 0.05  full tank in 1 hr
       1  8   Fuel Intake (40t/hr)                  0.1  full tank in 2 hr 21 min
       1  8   Fuel Bin (20t/hr)                     0.1  full tank in 4 hr 41 min
       1  8   Fuel Purifier (4t/hr)                   1  23 hr 24 min total
       6  15  Hardpoint x 6 Quad Turrets              9
       0  14  Ult. Beam Laser x 16                   24  Arranged into 2 batteries
       0  11  Ult. Missile x 8                      4.8  Arranged into 1 battery
              Magazine?
       1  9   Computer Model/1bis                     3
      32  15  Spacious Controls (CCx5, OCx3) Bridge 1.6  inc. 32 sq. add. space
       0  15  Surf Comm                               1
       0  15  Surf EMS                                1
      48  15  Luxury Staterooms x 8                 3.2  8 crew
      32  15  Common Area                             0
     1.2  15  Life Support Standard (30 days)       1.2  12 persons
     1.2  15  Luxury Life Support (12 persons)      1.2
       2  15  Sickbay                                 1
       2  15  Medical Low Berth x 2                   1
     0.5  15  Med Console                           0.5
       1  15  Streamlined Bracket                     2
      14  ?   20ton Launch                           14
       1  15  Airlock x2                            0.2
       5  15  Mail Vault (5 ton)                      5
     336  15  Cargo Basic                             0

Crew Comfort +5, Ergonomics +5

Crew can double bunk allowing for 2 High Passage or 4 Mid Passage, everyone sharing the common area. With 2 High Passage Crew Comfort drops to 3.5 (RU? RD?) while Demand is either +17 (including shared common area) or +1 (not including common area)
With 4 Mid Passage Crew Comfort drops to 2 while Demand is either +9 (including shared common area) or +1 (not including common area)
 
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