Has anyone put together any rules/guidelines/ideas for converting things from the FATE version of Mindjammer to the Traveller version? I only started comparing the two recently. Some things are direct translations (a haze field is a haze field) and some are easily suggestive (a FATE ship with plasma cannon should have plasma weapons). Some of the less obviously direct things I have so far:
FATE Manouevre Skill = Gravity Engine Thrust Potential (i.e. Manouevre +2 = Gravity Engines 2)
FATE Planing Skill = Planing Engine Potential (i.e. Planing +3 = Planing Engines 3 [or Dirt Drive 3 for Venu])
Scale:
FATE +1 = Traveller Power 0 or 1 (1-95 tons)
FATE +2 = Traveller Power 2 (100-950 tons)
FATE +3 = Traveller Power 3 or 4 (1000-95000 tons)
FATE Cloaking Device = Stealth Field
FATE Extended Maneuverability (Atmospheric) = either Streamlined Hull or Variform Hull
FATE Stealth +1 = Stealth hull
FATE Stealth +2 = Superior Stealth hull or Emissions Absorption Grid
FATE Stealth +3 = Stealth hull and Emissions Absorption Grid
(I don't think anything has Stealth +4)
I haven't really looked at sensors or other gear that might be associated with particular FATE skills for ships and haven't looked at characters at all, so this is very much a rough start rather than a complete process.
FATE Manouevre Skill = Gravity Engine Thrust Potential (i.e. Manouevre +2 = Gravity Engines 2)
FATE Planing Skill = Planing Engine Potential (i.e. Planing +3 = Planing Engines 3 [or Dirt Drive 3 for Venu])
Scale:
FATE +1 = Traveller Power 0 or 1 (1-95 tons)
FATE +2 = Traveller Power 2 (100-950 tons)
FATE +3 = Traveller Power 3 or 4 (1000-95000 tons)
FATE Cloaking Device = Stealth Field
FATE Extended Maneuverability (Atmospheric) = either Streamlined Hull or Variform Hull
FATE Stealth +1 = Stealth hull
FATE Stealth +2 = Superior Stealth hull or Emissions Absorption Grid
FATE Stealth +3 = Stealth hull and Emissions Absorption Grid
(I don't think anything has Stealth +4)
I haven't really looked at sensors or other gear that might be associated with particular FATE skills for ships and haven't looked at characters at all, so this is very much a rough start rather than a complete process.