Let's talk about the 16" Main Guns for a moment. Under the current design, the Battleship has 3 Superbays of 500 dTons each. Each Superbay mounts three (3) 16" guns. Each 16" Gun is equal to 80 Artillery Gun-TL 4 (8D6 each) firing simultaneously at the same target.
Let's apply this to our 80 x Artillery Gun-TL 4.
8D6 + (79 x 4D6) = 324D6
324D6 / 50 = 6.48 = 6D6 of Starship Damage
Each 16" gun is comparable to a 50 dTon Bay on a Starship and the Battleship has NINE (9) of these Starship Kinetic Kill Bay Weapons! A full broadside by the Main Guns of a Battleship is up to 9 x 6D6 Starship Weapon hits.
CE SRD said:Gaining a DM +4 bonus to hit anything on the starship-scale, ground force weaponry must divide its damage by 50 before comparing it to a starship-scale target’s armor. Because a single weapon will, obviously, be unable to punch though armor it is possible for multiple weapons to all target the starship simultaneously, and the cumulative effect can inflict damage. Every additional ground weapon beyond the first can add half its damage dice to the total before dividing the total by 50 in order to calculate damage.
Let's apply this to our 80 x Artillery Gun-TL 4.
8D6 + (79 x 4D6) = 324D6
324D6 / 50 = 6.48 = 6D6 of Starship Damage
Each 16" gun is comparable to a 50 dTon Bay on a Starship and the Battleship has NINE (9) of these Starship Kinetic Kill Bay Weapons! A full broadside by the Main Guns of a Battleship is up to 9 x 6D6 Starship Weapon hits.