snrdg082102
SOC-14 1K
Hello all once again,
First, my apologies for going over the CT Book 2 Space combat, but I'm trying to get a handle on creating a flow chart in the yED Graph Editor application. My next project is to do the same for Book 5 HG Space Combat.
Hopefully when I have the diagram I'll have a handle on both of them.
Back to the scheduled question.
CT Book 2 Ordnance Launch Phase pages 29-30
During the ordnance launch phase the following actions may occur:
1. Missiles or sand or both may be launched, provided that both launch and target programs are running (in the CPU?).
1A. Ordnance (missile launchers and sandcasters) must be specified during the launch ordnance phase.
1B. Only one missile or sand canister may be launched from a launch rack or sandcaster.
Question 1-1: Can a turret with a dual or triple missile launcher or sandcaster launch more than one missile or sand canister?
2. Lifeboats or ship's vehicles may be launched without programs being necessary.
3. Launched ordnance doesn't actually move until the launching players next movement phase.
3A. All launched ordnance has the launching ship's vector, which must be taken into account.
Question 3-1: Why would a turret launching a missile at any direction but off the ship's bow have the same vector?
4. Missiles or sand launched in an earlier Ordnance launch phase that contacts a target in the preceding movement phase and survives the Native player's Return Laser Fire's anti-missile and ECM programs detonates during the current Ordnance Launch phase.
Question 4-1: What effect does sand have? I can't seem to find the reference.
4A. Missile detonation inflects 1 to 6 hits depending on the range of the detonation. Roll 1D for each missile to determine the number of hits. Roll 2D on the Hit Location once for each hit taken.
Question 4-2: Where do I find the range specifications?
First, my apologies for going over the CT Book 2 Space combat, but I'm trying to get a handle on creating a flow chart in the yED Graph Editor application. My next project is to do the same for Book 5 HG Space Combat.
Hopefully when I have the diagram I'll have a handle on both of them.
Back to the scheduled question.
CT Book 2 Ordnance Launch Phase pages 29-30
During the ordnance launch phase the following actions may occur:
1. Missiles or sand or both may be launched, provided that both launch and target programs are running (in the CPU?).
1A. Ordnance (missile launchers and sandcasters) must be specified during the launch ordnance phase.
1B. Only one missile or sand canister may be launched from a launch rack or sandcaster.
Question 1-1: Can a turret with a dual or triple missile launcher or sandcaster launch more than one missile or sand canister?
2. Lifeboats or ship's vehicles may be launched without programs being necessary.
3. Launched ordnance doesn't actually move until the launching players next movement phase.
3A. All launched ordnance has the launching ship's vector, which must be taken into account.
Question 3-1: Why would a turret launching a missile at any direction but off the ship's bow have the same vector?
4. Missiles or sand launched in an earlier Ordnance launch phase that contacts a target in the preceding movement phase and survives the Native player's Return Laser Fire's anti-missile and ECM programs detonates during the current Ordnance Launch phase.
Question 4-1: What effect does sand have? I can't seem to find the reference.
4A. Missile detonation inflects 1 to 6 hits depending on the range of the detonation. Roll 1D for each missile to determine the number of hits. Roll 2D on the Hit Location once for each hit taken.
Question 4-2: Where do I find the range specifications?