Morning PST all,
1. From CT LBB 5 HG 2e
Batteries p. 29 1st paragraph Third sentence
"A battery may be as few as one turret, or as many as ten, but all batteries must of the same type of weapon must have the same weapon code (USP factor)."
Batteries p. 29 1st paragraph Last sentence
"On ships 1,000 tons and under, mixed turrets (weapons of different typesin the same turret) are allowed; in such cases, each weapon is a battery."
Turrets p. 30 2nd paragraph
"Turrets are installed on hardpoints with single, dual, and triple configurations, and allow the mounting of lasers (beam or pulse), energy weapons (plasma or fusion, sandcasters, particle accelerators, and missile racks. Lasers, sandcasters, and missile racks may be mounted in any turret; energy weapons may be mounted in single or dual turrets; particle accelerators may only be mounted in single turrets. On ships with more than ten turrets, weapons may not be mixed within a turret.
Turret pp. 30-31 4th paragraph
"The turret weapons table indicates each type of turret weapon in column and the nine possible USP code ratings in rows. The number at the intersection is the number of weapons of the type indicated required to achieve the USP rating."
Turret Weapons Table column headers p. 25: Missile; Beam Laser; Pulse Laser; Plasma Gun; Fusion Gun; Sandcaster; Particle Accelerator; Particle Accelerator Barbette.
Gunnery Section p. 33 second sentence:
"The major weapon (spinal mount) should have a crew of one per 100 tons of weapon; bay weapons should have a crew of at least two; turret weapons should have a crew of at least one per battery."
Summary:
The types of turret weapons available are Missile; Beam Laser; Pulse Laser; Plasma Gun; Fusion Gun; Sandcaster; Particle Accelerator; and Particle Accelerator Barbette.
The number of weapon types or types of weapon that may be installed in a turret is Missile (1, 2, or 3); Beam Laser (1, 2, or 3); Pulse Laser (1, 2, or 3); Sandcaster (1,2, or 3); Plasma Gun (1 or 2); Fusion Gun (1 or 2); Particle Accelerator (1); and article Accelerator Barbette (1).
One turret may be designated as a battery.
A turret with mixed types of weapons or weapon types each installed weapon type or type of weapon is a battery.
Turret weapons should have a crew of at least one per turret which has been designated as a battery.
Examples:
E1. A 100 ton ship has one turret with three sandcaster type of weapons installed and is designated as a single battery of three sandcasters. On a ship's record sheet the USP under sandcaster is 3, Batteries Bearing 1, Batteries 1, and should have at least a crew of one.
E2. A 100 ton ship has one turret with two sandcasters and one beam laser weapon types installed. The turret having a mix of weapon types has one sandcaster battery, one sandcaster battery and on beam laser battery. On a ship's record sheet the Sandcaster USP 1, Batteries bearing 2, Batteries 2, and Beam Laser USP 1, Batteries Bearing 1, and Batteries 1. I am of the opinion that this turret should have a crew of one because having a crew member operating the beam laser and/or a crew member operating the other sandcaster makes no sense.
2. Is a Sandcaster a type of weapon?
Based on the information shown above a sandcaster is a type of weapon.
3. CT LBB 5 HG 2e Small Craft Weapons and Crew requirements pp. 34-35
"A small craft may mount the equivalent of one turret. In actuality, the mountings are probably rigid, and no actual turret is present. All computations, however, may assume that the craft carries one turret. Weight, tech level, cost, and energy point restrictions must be observed. The pilot is assumed to be the gunner for one type of weapon on the craft. If additional types are mounted (craft could conceivably have three different types of weapons), a gunner is required for each additional weapon. Exception: no additional gunner is required for sandcasters."
Examples of an assumed turret for all computations:
E1. A 50 ton small craft for computations of the ship's data sheet is assumed to carry one turret. The turret has three beam lasers which means that if the pilot is assumed to be the gunner. The alternative is to assign a gunner.
E2. A 50 ton small craft for computations of the ship's data sheet is assumed to carry one turret. The turret has three sandcasters which means that either the pilot is assumed to be the gunner or a gunner can be assigned.
E3. A 50 ton small craft for computations of the ship's data sheet is assumed to carry one turret. The turret has a mixed type of weapons consisting of one sandcaster, one missile rack, and one pulse laser.
The rules appear to indicate that this turret assuming the pilot is the sandcaster gunner also has a missile rack gunner and a pulse laser gunner.
Alternately the rules suggest that this turret, if the pilot is not acting as a gunner, would have a separate gunner for each type of weapon installed. The gunner operating the sandcaster is optional which would mean no one was operating the sandcaster.
Having three operators trying to control a single turret with three different weapons makes no sense in the TU or the real world.
I can agree that if the assumed turret has the same type of weapon the pilot, under the rules, could operate the turret with the CT LBB 2 Starships 2e p. 17 rule of the pilot firing at -1 skill level.
I can agree that the more probable situation is that a gunner is assigned to operate the turret.
I cannot agree that when a small craft turret has mixed types of weapons that each type of weapon in the turret, with the exception of a sandcaster, requires a separate gunner.
However, I can get behind the idea of a small craft mixed turret having one gunner that has to declare which weapon will be used in the next round of combat.
4. "In actuality, the mountings are probably rigid, and not actual turret is present."
For lasers, sandcasters, plasma guns, fusion guns, and particle accelerators that are in rigid mounts the craft has to be pointed at the target which makes me believe that the pilot is the gunner regardless of the types of weapons installed.
I can go with a gunner handling a missile rack that is rigidly mounted while the pilot handles other weapons.
In short for an armed small craft assumed to have:
A. One turret with the same type of weapons can be operated by a pilot or have a gunner assigned.
B. One turret with the mixed types of weapons can only be operated by a gunner assigned.
C. Rigidly mounted types of weapons, with the exception of missile racks, are operated by the pilot. Missile racks can be operated by either a pilot of a gunner.