Originally posted by daryen:
As for what languages a player knows on character creation, that is pretty much done by player backstory and referee fiat.
While I agree with you here, I still would have liked some kind of systematic way of doing this, if there was one.
Right now, the House Rule that I use is the following, and I wanted to know if it sounds reasonable.
1) all characters automatically know their citizenship language... example, all Imperial characters know Galanglic, all Solomani Confederationists know Rim Anglic, etc.
2) in addition, a character KNOWS the local language/dialect of his native homeworld, if it is different from his "national/imperial" tongue.
Example, someone born in some fictional planet called "New Tokyo" will speak Japanese, in addition to Imperial Galanglic; this is assuming that the character is both an Imperial citizen as well as a native of the planet "New Tokyo". And this is assuming that New Tokyo is inside the Imperium.
3) Education:
EDU of 9-12, allow character to know an EXTRA language, on top of the native languages known above. This EDU level is possibly due to some moderate college-level education for this character.
EDU of 13-15, allow the character to know an EXTRA 2 languages, on top of the native languages known above. This EDU level reflects a high degree of collegiate/academic studies for this character.
4) Linguistics skill: a character with Linguistics skill level 1 to 2, allow him to learn an additional (foreign) language; Linguistics 3 or 4, allow him to learn 2 additional (foreign) languages; etc
Let me ask... is this system excessive?? Am I giving the characters way too many languages?
Summary Example:
PC Eneri Gadriish
Vilani Human, born in a Vilani-speaking world inside the Third Imperium. Education of 11 (he's very educated), Merchant Trader, has Linguistics-2
Hence, languages known:
Galanglic (because of his Imperium citizenship)
Vilani (because of his home ethnicity/culture)
One extra foreign language - because of EDU 11
One extra foreign language - because of Ling-2
Grand Total: He knows 4 languages upon mustering out. For the two extra languages, Eneri chooses
Gvegh(Vargr) and Bwap(Newt).
Is this excessive? Or is this about right? This character speaks FOUR languages with fluency upon mustering out. Then again, he *is* a well-educated man, plus his many years of service in Merchants has given him Linguistics skill, which explains why he easily picked up another language.