It is sort of inherent in the drive by TL in The Tech Level table.I'd bring in some of T5's "high tech lets you build better at any size" while mostly keeping with the LBB2 "bigger is better, and only high tech lets you build bigger".
1. '77 drive rules, but maybe without the flat-rate fuel by Pn (rather than %Td by Pn). Retain a high power plant burn rate, but make it proportional to ship tonnage -- that is, the fuel tankage rather than the M-Drive size is still the design constraint on maneuver capability. Provides another use case for drop tanks, perhaps.LBB:2
1 - revert to minimum power plant being tied to m-drive
2 - add a cost for designating drives as military
3 - add a cost for designating military sensors
4 - quad turrets become an option
5 - add point defence rapid pulse plasma/fusion guns as a military option
6 - add PA barbettes as a military option
7 - add 10t, 25t, 50t, 100t bays as options
8 - add spinal mounts as a military option
Ditch LBB2 and all the complicated tables, just straight simple LBB5.
Stage effects might sound like a good idea, but is mathematically complicated. The different power plants by TL in LBB5 is a usable level of complication, T5 is way too complicated.
One of the things that bothers me about LBB2 is that the only place where high TL actually is better rather than just bigger (which allows economies of scale) is the TL-15 (Size W-Z) drives. It just seems odd that whatever TL-15 brings to the table for the largest drives can't be applied to smaller drives as well, and that there are no incremental TL improvements at lower TLs.It is sort of inherent in the drive by TL in The Tech Level table.
I mean, I could see it be argued either way, you would not want a one off or prototype drive, only the tried and true, it's the way it is done now. So its likely that the lower TL drives would not be re-engineered.One of the things that bothers me about LBB2 is that the only place where high TL actually is better rather than just bigger (which allows economies of scale) is the TL-15 (Size W-Z) drives. It just seems odd that whatever TL-15 brings to the table for the largest drives can't be applied to smaller drives as well, and that there are no incremental TL improvements at lower TLs.
The big thing about the LBB2 paradigm is that it allows trading off ship size for capability within a TL, rather than applying a flat capability cap by TL the way LBB5 does.
I can see the maintenance aspect.I mean, I could see it be argued either way, you would not want a one off or prototype drive, only the tried and true, it's the way it is done now. So its likely that the lower TL drives would not be re-engineered.
edit: Also one could argue maintenance, if the higher TL drives could only be maintained at higher TL starports.
This applies to trade and commerce rules as well. Decide on what kinds of ships can be profitable while carrying generic cargo, and work the drive and hull costs to provide a reasonable return on investment at the expected rates for generic cargo.Depends are what your goals are in doing a Ship Construction and Combat.
Personally, I would start would combat and work backwards.
Indeed.This applies to trade and commerce rules as well.
Looking at ships as a whole, the benefits to the TL 15 drives are one of the only real things they get for being TL 15.There's also the availability aspect. Just because TL 15 exists in the 3I (or whatever setting) doesn't mean that it's widely distributed. One could easily assert that TL 15 items are controlled military technology and highly classified and restricted.
Not ruling that outI'd bring in some of T5's "high tech lets you build better at any size" while mostly keeping with the LBB2 "bigger is better, and only high tech lets you build bigger".
That is, keep the drive size limits from the Drive Performance Table (or extend it out a bit beyond Z and undo the big performance gains for the W-Z drives, while keeping the explicit 5k or implicit 10k/12k ton upper limits) but apply TL Stage Effects based on the standard TL of the drive, not its capability. That is, a Size E drive is TL-10 regardless of whether it's providing Jump-1 in a 1KTd hull or Jump-5 in a 200Td hull. Might need to nerf the TL Stage Effects from those given in T5, though, to prevent absurd results.
Also, if you're using EPs (or something like them), allow power plants to have ratings higher than 6.
The other question is whether to keep the LBB2 maneuver drive sizes (small, and goes up just a little slower than the G-rating) or go with a LBB5 paradigm (m-drive size goes up much faster than the G rating).
My fix on this was to reassign power plant fuel to Maneuver drive fuel and base the fuel use on the E.P. required to power said Maneuver Drive for that Hull class.The main m-drive constraint in smaller ships was the flat-rate-by Pn power plant fuel allocation*. If you suspend that, something else needs to go in to compensate or almost everybody will be pushing 6Gs by default.
This is a fairly straightforward interpretation if you start with the '77 rules (PP only supports M-Drive) but set aside the Td per Pn (not per Pn x Td) allocation.My fix on this was to reassign power plant fuel to Maneuver drive fuel and base the fuel use on the E.P. required to power said Maneuver Drive for that Hull class.
Note interpretive reading of Book5 on E.P. and agility gives the cost of powering the Maneuver Drive.