Thunderbolt
SOC-12
If I've understood the High Guard rules correctly, a ship can only use its weapons and screens to defeat attacks on itself.
I'm kicking around the idea that certain ships might dedicate power and hardpoints to defensive weapons to the benefit of others. There might be classes of ships designed with lots of repulsors or nuclear dampers for example to stop missiles.
They would flank the edges of a formation and act as the first layer of defence.
I'm not even sure it has any game advantages, but I liked the idea that a ship might use it's formidable array of repulsors, sand or dampers to protect a freighter, or envelope a research station with its meson screen.
Anybody explored this idea or came up with hit tables or rules ??
I'm kicking around the idea that certain ships might dedicate power and hardpoints to defensive weapons to the benefit of others. There might be classes of ships designed with lots of repulsors or nuclear dampers for example to stop missiles.
They would flank the edges of a formation and act as the first layer of defence.
I'm not even sure it has any game advantages, but I liked the idea that a ship might use it's formidable array of repulsors, sand or dampers to protect a freighter, or envelope a research station with its meson screen.
Anybody explored this idea or came up with hit tables or rules ??