Taking off from a thread started by Vladika that really got off track, I'd like to continue the original topic.
I saw that the original thread defined five possible "in-game" roles that need some type of mission-fulfillment definitions applied...
Scout
Picket
Courier
Escort
Supply
Courier might be part of supply, if you see communications as one of several resources needed by a fleet (fuel, life support, missiles, cargo).
Perhaps a good start might be looking at the existing definitions for the various Ship Type Codes in HG2?
NOTE: Please don't start with anything with Real World Fleets or such. Let's start with HG2 and other Traveller material, and only resort to non-Traveller references if desperately required.
I saw that the original thread defined five possible "in-game" roles that need some type of mission-fulfillment definitions applied...
Scout
Picket
Courier
Escort
Supply
Courier might be part of supply, if you see communications as one of several resources needed by a fleet (fuel, life support, missiles, cargo).
Perhaps a good start might be looking at the existing definitions for the various Ship Type Codes in HG2?
NOTE: Please don't start with anything with Real World Fleets or such. Let's start with HG2 and other Traveller material, and only resort to non-Traveller references if desperately required.