For the old classic adventures did anyone ever have a full boat load of 8 or 12 players at the table; one player for each of the pre-gens in the books?
Thanks for any reply.
Thanks for any reply.
For the old classic adventures did anyone ever have a full boat load of 8 or 12 players at the table; one player for each of the pre-gens in the books?
Thanks for any reply.
Okay thanks. I'm curious why the default was 8 to 12 pregens. I did have eight players at two different sessions, one of which turned more into a rap session.
Thanks.
Group size has, largely, shrunk over the years.
Okay thanks. I'm curious why the default was 8 to 12 pregens. I did have eight players at two different sessions, one of which turned more into a rap session.
For the old classic adventures did anyone ever have a full boat load of 8 or 12 players at the table; one player for each of the pre-gens in the books?
Yea, the only "large" games I was ever involved with, for any system, were at conventions save for one particularly spectacular scenario during an SFB campaign where even though there were ostensibly only 2 people "playing" the game, everyone was there watching.Which gives you a sense of how big the games (particularly at cons) would run back in the old days.
Gives choices to the typical 4-7p game groups.
Group size has, largely, shrunk over the years.
Any number of people can participate in a campaign or scenario, although generally 40 players should be treated as a maximum. Optimum game size (based on the ability of the referee to control and interact effectively) is from three to ten persons.