mike wightman
SOC-14 10K
Over the years I have been GM for probably 90% of the games we've played.
While I enjoy playing I much prefer the GM roll.
While I enjoy playing I much prefer the GM roll.
Over the years I have been GM for probably 90% of the games we've played.
While I enjoy playing I much prefer the GM roll.
As an aside,
I hate to be a pessimist but I have had the feeling for a number of years now that Game Masters are becoming a dying breed. There just isn't enough of the younger guys/gals coming up to take over the seat at the head of the table as the groups get older. I know a number of my friends that have young kids are starting them out gaming early on like they were but too many times I've heard them lament that by the time they turn 14 -16 yrs old they almost always lose interest in P&P RPGs, Miniature games, and forget about pushing cardboard around on maps.
Jerry
Kids these days just don't know what they are missing.
Ee, when I were a lad we'd play fer hours in't street wi' nowt but a pair o clothes pegs an' a worn out clog...
Perhaps it's the lot of every generation to bemoan a lack of imagination in current youthful activity.
No, by objective standards, ie, the same creative activities taught from the same plans, the kids do not create the same way.
Heck, even dancing. My 5th grade dances, we danced, just not with other people; probably 20 of 75 on the dance floor at a time. The one last night, that I chaperoned, the kids hardly danced at all, and what they did do looked like it would fit a DDR pad; also, only 2-4 kids danced at a time (of nearly 100), the rest preferring to watch.
At some point, we look at our schedules and have to make choices: if I can only do one game a week, would I rather GM or play? For the GMs I know, the answer is always GMing "for the win".
Ee, when I were a lad we'd play fer hours in't street wi' nowt but a pair o clothes pegs an' a worn out clog...
Perhaps it's the lot of every generation to bemoan a lack of imagination in current youthful activity.