This is just a little something I'm trying out in the in-person play by post section. I've created some T20 Traveller characters and had them play Dungeons & Dragons 3.5 (sort of) on their ship's computer. The ship's computer includes a TL17 positronic brain which hosts a Ship's AI, and maybe an artifact computer of indeterminate technological level, to put it plainly, it simulates a whole world of AIs, though many of the AIs in this simulated world don't know they are AIs. The World being simulated is that classic module "Isle of Dread", I've converted it to 3.5 or replaced the various creatures with the nearest equivalent 3.5 creatures that I could find in the Monster Manuals. The ship's computer simulates the Isle of Dread with all the creatures and NPCs living on that island. To resolve combat I use T20 rules, the characters and avatars have Stamina points and Lifeblood, magic is also simulated. I use a few house rules, the damage dice of archaic (D&D weapons are treated as if they all do just 1 hit die of damage, even if they do 2 hit dice.) For example is someone uses a Greatsword, which does 2d6 plus strength bonus of damage, then Armor only deducts it AR from damage points inflicted, so if the AR of the Armor is 2 then only 2 points of damage are deducted rather than 1d6 plus 1 point from the remaining die. If an attack does more than two Dice worth of damage then the third die is deducted and damage points are deducted from the remaining two Dice of damage, this gives a more D&Dish feel to the game.
What happens when a player character's avatar gets killed in the game? Each game has different rule. The player character does not die, he is either booted out of the game, or his character respawns in the spawning area of the game, his previous dead body remains where it died along with all the equipment it gathered in its adventures. The respawned character has knowledge of what its previous character did and learned before it died, and it can try again. The T20 characters can also do metagaming if they like, no help for it, but that is part of the fun as well.
Has anyone tried double gaming in their Traveller campaign? What have your experiences been?
What happens when a player character's avatar gets killed in the game? Each game has different rule. The player character does not die, he is either booted out of the game, or his character respawns in the spawning area of the game, his previous dead body remains where it died along with all the equipment it gathered in its adventures. The respawned character has knowledge of what its previous character did and learned before it died, and it can try again. The T20 characters can also do metagaming if they like, no help for it, but that is part of the fun as well.
Has anyone tried double gaming in their Traveller campaign? What have your experiences been?