If someone can point me the caculation for a Drop tank weight, it would help me greatly...
In TNE FF&S or T4's FF&S II the drop tanks are designed like a seperate hull, but with 1/4 the armour (armour 5 instead of armour 20). As the mass required for each armour level changes depending on tech level, the number of g's it needs to handle requires internal bracing, and the streamlining affects capacity. I'd need to know if you are streamlining the ship, what configuration you need, how many g's, at what TL, and how big you need the tank.
P.S. a 50 "ton" tank in these rules will not quite hold 50 tons, you'll likley be 1/2 a ton short, or need to oversize the drop tank a bit. Drop tanks need to be grappled to the ship, and the grapples are designed with the same streamlining of the hull, or you lose the streamlining.
An external demountable tank is designed much the same way but has armour 10 and no grapple requirement, and is fitted with explosive bolts if you desire to be able to jettison the cargo/fuel.
A typical FF&S designed ship will mass about 1 Mt per cubic meter, warships will come in higher than this and cargo ships somewhat lower, and ships with high jump numbers significantly lower. An external demountable fuel tank will mass approximately .1 mt per cubic meter full of fuel. You could double the ship's size with such a tank and yet increase the ship's mass by only 10%, however you will need double the jump drive and power plant to maintain the jump capacity, but only 10% more maneuver drive to maintain the same g rating.
De-rating example: 100 Dt J6 ship needs to cross a rift and is fitted with 250 tons of demountable tanks, for a nominal 310 Dt of fuel.
The jump drive (7 Dt) is derated down to J-1 (7 Dt is 2% of 350 Dt) using 35 tons of fuel for the jump.
After each jump the crew goes EVA and dismounts a tank that held just enough fuel for the previous jump, each additional jump uses less fuel till you have shed enough tankage to go to the next higher jump number.
350 = J1 uses 35
315 = J1 uses 31.5
283.5 = J1 uses 28.4
255.1 = J1 uses 25.5 **
229.6 = J2 uses 45.9
183.8 = J2 uses 46.6 **
137.2 = J4 uses 54.9
100 = J6 but only enough fuel for J4 remains
and there you have crossed a 16 parsec rift without refuelling!

(17 parsecs if you used a drop tank for the first jump)
** use drop tank at this point to jump at a higher rating