Mud wrestling.
Though I prefer jello.
Duelling a la Car Wars. :devil:
Mud wrestling.
Though I prefer jello.
Yes, I think it is a very limited view of duelling to see them as mostly fought over creditworthiness.
Historical codes duello were NOT "just the nobles"....
Yes, but that is not what the paper is about. My comment was about the paper.It is not in the least a limited view to see them as fought over honour, which was my assertion.
The paper was very specifically built on the concept of honour as creditworthiness.It is limiting to suppose that honour means only creditworthiness in a financial sense, but only if we decide to ignore the sense of the argument -- which is precisely the game you are now playing.
Yes, the paper suggested that in the closing remarks, without expanding on it or in any way showing how that would be done, as I quoted in full before.As I pointed out previously, the model proposed in that paper is adaptable to all kinds of other, non-financial transactions.
To ensure all things are equal, duelling should be conducted in battle dress.
You can go until one or both suits are disabled, or until someone actually is wounded.
Yes, the paper suggested that in the closing remarks, without expanding on it or in any way showing how that would be done....
Very well, I spent an hour doing basic research.Thus my assertion that you need to read more broadly.
Discussion of the foil in another thread leads me to ask ... what do people think of duelling in the Third Imperium?
By which I mean, one world may ban duelling, and another may have a duelling tradition, but what is the Imperial culture? Do nobles duel? Given the culture of honor, I suggest they do ... which leads to the next question: what is their Code Duello?
An official Code Duello would only apply in starports and other Imperial territory.
Where is the evidence that the Imperium demands stability?
Is it in the widespread use of mercenaries? The practice of tradewar? Its history of political assassinations?
... I don't buy it.
The practical limits of time/distance and the societal pressure of stability.
Because the Imperium will let planets do what ever they want until it interferes with trade. Good healthy trade, the kind the Imperium wants, requires stability.